RimWorld

RimWorld

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[RF] Fishing-ReWork
   
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Mod, 1.1, 1.2, 1.3
File Size
Posted
Updated
2.003 MB
3 Feb, 2021 @ 8:36pm
18 Aug, 2022 @ 7:29am
22 Change Notes ( view )

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[RF] Fishing-ReWork

Description
For 1.4 use this version updated by Mlie.
https://steamproxy.net/sharedfiles/filedetails/?id=2920098766



This mod is a rework of the Rainbeau's fishing mod.
Original mod is
https://steamproxy.net/sharedfiles/filedetails/?id=1539311991
and update version by Mlie
https://steamproxy.net/sharedfiles/filedetails/?id=2034028432

I've made some major changes, including redoing all the fish textures, fixing some issues, and rewriting the Defs file, while keeping the minor fishing-related values from the original mod code.
The feel for fishing is the same as the original mod.


Quote from the original mod description
Originally posted by Rainbeau Flamebe:
How Fishing Works:
Fishing is a custom work type, which relies on the "Animals" skill. Pawns with higher skill will fish faster, and have a higher chance of successfully catching something. (Additionally, fishing serves as a joy activity for pawns with a passion for the Animals skill.) Fishing spots can become depleted if overfished, and so will occasionally need to be allowed to "recharge."

Fish and eels can be caught at any fishing spot, though the type of fish available varies with the biome, and eels are more common in marshes than in water tiles. Squid can only be caught in ocean tiles.

Shellfish traps will periodically catch shellfish or tiny fish automatically, without any pawn interaction. They will sometimes take a bit of damage in doing so, though, and will thus occasionally need to be repaired.

Fish and shellfish can be cleaned (butchered) for meat, while squid and eels can be butchered for both meat and leather.

The mod also adds ice fishing spots, which work as normal fishing spots, except that they can only be constructed on frozen river or lake water tiles generated by my own "Permafrost" mod, Fumblesneeze's "Ice," or "Nature's Pretty Sweet." Note that ice fishing spots cannot be placed on vanilla ice tiles, and will appear on the "Production" tab of the Architect menu only if at least one of the "freezing" mods is actually in your mod list.
Differences from Original MOD
  • Renewal of texture.
    (All fish, fish meat, fishing spots, and even fishing rods.)
  • Added some new fish.
    (Especially many shellfish are increasing)
  • Tiny fish can be grilled at the campfire.
    (It is roasted.)
  • Fish are no longer stacked like corpse of animals.
  • Seafood has been separated from the raw meat category.
  • A fishmonger has been added to the caravan and visitors.
    (Don't worry about maps without water!)
    Fishmongers sell corpses of fish. Fish meat is sell by regular traders in the same way as animal meat.

Problems fixed from the Original
  • Clothes made of squid skin and eel skin can now be burned.
  • Fixed an issue where spots would not be displayed when setting up fishing spot blueprints.
  • When catching trash, you no longer catch camel wool from previous versions.
    (Instead, you can catch animal leather or human leather...fear)
  • All dishes have been deleted
    (I'm making another add-on mod for seafood dishes)

Compatibility
  • Cannot be used with the original fishing mod.
  • There is basically no problem with other fishing mods.
    However, the treatment of corpse of fish is different, so I think it will only cause confusion.
Save compatibility
Installation during save is safe. Please be careful when uninstalling.

When replacing the original mod, delete or butcherly of the raw fish on the map. Please deconstruct the fishing spot and shellfish trap.
Some resources will continue to remain.(fish meat, eel skin, etc.)
You will see a small error log at the start, but you can replace it without any problems.

Other MOD compatibility
  • WaterFreezes
    - Ice fishing spots will be enabled.

  • Biomes!
    - Fishing in lagoon water is possible.
    (There may be a problem with the type of fish you can catch due to biome restrictions)

  • Vanilla Cooking Expanded
    - You can grilled tiny fish on the grill.
    - You can canned seafood meat. (Every seafood meat can be canned crab (only looks))
    - You can fried a corpse of a moderately sized fish.

  • Vanilla Cooking Expanded - sushi
    - Fish meat can be used as an ingredient for sushi.

A patch is required to use seafood as a substitute for "raw meat"
Currently patched
  • Core
  • Better Survival Meals
  • GouRIMet
  • RimCuisine2
  • Vanilla Cooking Expanded
  • Vanilla Gourmet Parade
Credit
Most of the code for proper fishing in Rimworld comes from Rainbeau Flamebe's fishing mods.
Without this, this mod wouldn't be possible.

Language
  • English
  • Japanese
For other language translations, please report if you create a separate translation mod.
I will describe it here.

Addon MOD

Vanilla Achievements Expanded Compatibility

Popular Discussions View All (1)
3
19 May, 2021 @ 8:50pm
PINNED: Seafood meat substitute compatible
Si-Cafe
161 Comments
Mlie 18 Jan, 2023 @ 1:47pm 
Made an update of this:
https://steamproxy.net/sharedfiles/filedetails/?id=2920098766
Hope it helps anyone!
VooDoo 20 Dec, 2022 @ 6:50am 
Welp, I'm beginning to think this mod is not up for update.
Seems its been a while an no word from anyone on anything.
Been patient, thanks.
Scallywog 5 Nov, 2022 @ 9:01am 
We all have to be patient until Mlie gets to updating this mod. It's on their to do list; they're updating hundreds of mods for 1.4
Engadine Maccas, 1997 4 Nov, 2022 @ 5:10pm 
Yeah, this mod isn't functioning in 1.4. Pawns become stuck standing in place whenever I put a fishing spot down
ProfileName 26 Oct, 2022 @ 10:41am 
I really want the 1.4 for this mod... hopefully it isn't that big of a change...
PrinceNic 24 Oct, 2022 @ 7:49am 
Please Update, LOVE this mod, I have based entire games around fishing as the only food source. Would love to see this updated!
dzmyslony 23 Oct, 2022 @ 2:25pm 
Vitvox is right. This is best mod for fishing. You won't believe how many times fishes from this mod saved my colony from starvation in cold biomes like Ice Sheet and Sea Ice. Plus fish meat was a prime resource for making fertelizer to make rich soil in such climates.
Vitvox 23 Oct, 2022 @ 8:36am 
This is the best fishing mod. Update for 1.4 please
we live in hell 12 Oct, 2022 @ 2:16am 
1.4!!!1
ProfileName 4 Oct, 2022 @ 5:23am 
Dragonisser, I think it's just how it's affected by terrain just changing, is all. Vanilla issue, I guess.