Total War: WARHAMMER II

Total War: WARHAMMER II

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Wambat's Mildly Unbalanced CTT Compatible Sub-Collection
   
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Description
This curated collection includes a selection of mods which will cause your CTT campaign to be slightly unbalanced; either making the campaign easier, or harder, for the player, to a small degree.

Mods included in this collection will function as intended and not crash your game, and are thought (by me) enriching enough for gameplay and immersion, that they might be worth including in a campaign despite the balance issue(s) they cause.

All the mods in this collection will function with each other, so you can add them all wholesale if you wish, but be aware that each will add greater imbalance, and less may be more in terms of your enjoyment.

The compatibility of this collection assumes you are using all the mods from the main collection, and only other mods from the attached optional sub-collections.

If you spot anything in this or the attached collections which you think does not belong, or are aware of a mod you think should belong in these collections, please do not hesitate to bring this to my attention in the comments.

I always recommend following this guide once you initiate a campaign so that you can recover form changes to the mods and base game which would otherwise break your campaign.
Items (35)
arrows of asaph
Created by Wastetime(TMA)
as a lore, tomb kings are not a finest marksman, but they have magical arrow tracking their foes. this mod make tomb king's arrows and bolts got homing like amber spear and reduced marksmanship bonus.(except normal skeleton archers. they had already low ma...
Bomb Rats - Vaulted [Will Not Be Updated]
Created by JvJ
This was made for the Da Modding Den’s, Mod Jam Extraordinaire tw-modding.com Description This mods adds a new unit to all Skaven factions, Bomb Rats, this little known unit comes from the deep depths of the online magazine The Black Gobbo the online count...
Black Ark for Lokhir Fellheart - Updated!
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif Improved and up-to-date version of XAnd^'s Black Ark for Lokhir Fellheart mod This mod attaches a Black Ark to Lokhir Fellheart, giving him a more unique camp...
Earth Blood and Invocation of Nehek Unnerf
Created by Commisar Jon Fuklaw
Intro A good number of people are miffed about CA forcing multiplayer balance on singleplayer content. I don't blame you. This should help with the latest carpet nerfing CA dished out. I've reuploaded this because steam won't let me change the packfile nam...
Guardian of the Realm (Updated for The Silence and the Fury)
Created by DrunkFlamingo
Gives the Green Knight a chance of appearing during settlement defences. This chance is based on chivalry if the Bretonnian is human, or upon how many Bretonnians remain if they are the AI. Thanks also to norse for making the other half of the mod. COMPATI...
Improved Recruitment Mission Rewards.
Created by WillAitch
Alright, so we all felt it at some point. What's the point of the missions that ask you to recruit a thing to get recruitment benefits for it? No more, this mod replaces the generic recruit rank and cost down with a unique set of benefits for each type of ...
Mixed Lores - Spellcaster Overhauls
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif This mod features a custom ui that allows you to put together your prefered mixed lore of magic. Supported lord types are Mazdamundi, a custom mixed lores ver...
Guv's Warriors of Chaos Technology Tree Remastered (Update 2021-07-17)
Created by Guvenoren
Frequently Asked Question (FAQ): WORKS WITH SFO/Radious? Frequesntly Answered (FA): Seriously, stop. I have really no clue... Wait.. SFO has their own Tech Tree for Chaos right? Frequently Asked Question (FAQ): Ok, then make a compatible version? Frequesnt...
No Degradation — Persistent Summons
Created by Frosty
Ever wonder why the clanrats who tunnel into the battlefield just collapse and die? Why the same thing happens to the eagles or the zombies summoned to your aid? It's because CA patched in health degradation on summons to curb excessive summoning in ranked...
Rebanner II
Created by Wallets
Ever feel like you're wasting your time deciding which unit to assign +5 leadership to? This mod reworks banners to make them more interesting to use. Changes Most of the game's banners (including gifts and marks of Chaos as well as Dwarf runes) have been ...
Runic Forge: A Rune Crafting Mod for the Dawi!
Created by DrunkFlamingo
Kraka Drak Update is Here! Features: This mod adds the ability to craft Runic Weapons, Armour, Talismans, and Banners to the Dwarfs via CA's existing "Forge" mechanic. In addition to adding runes, it also replaces "Oathgold" with "Gromril", a more fitting ...
Large Units have Wallbreaker attribute, Wambat Variant
Created by Wambat
This is the variation on Keyser's Wallbreaker mod I am using in my campaigns. This mod takes the "All Large Units" have wallbreaker mod; link here: https://steamproxy.net/sharedfiles/filedetails/?id=1936462256 ; and subtracts the following units: Beast...
Ungrim's Slayers The Twisted & The Twilight Nerf Revert (NO UPDATE NEEDED FOR THE BEASTMEN DLC)
Created by Gorgos
This mod simply reverts the nerf to Ungrim's passive for slayers "Journey's End" by making their entities die at 50% hp again as it was before this patch. In my opinion the nerf was unwarranted since they removed the casualty replenishment for slayers to i...
[BW] Coeddil - Loremaster of Dark & Beasts Complete
Description Coeddil mainly used the Lore of Beasts, before he got tainted by killing Morghur the Shadowgave and becoming posessed with the power to use the Lore of Dark. CA chose to therefore give him a mixed lore of magic, like many other characters. In h...
Normal traits extended
Created by Sir_Isenhart
Updated for S&F. This mod adds a layer of gameplay adding more ranks to most gainable Lord and hero traits and making them significantly more powerful and meaningful. List of changes: https://docs.google.com/document/d/1kkFwHT-i-Fx8EIe3BC5alej4aKhVBW7KlyJk...
[BW] Tree aspects and Ambertech for Lords and heroes
Description Simple mod that adds the Tree aspect mechanics and the abilities that you get for the Amber technology to heroes and lords. Upgrades Aspect of Birch/Oak/Willow - Branchwraiths, Ancient Treemen, Drycha, Durthu and Coeddil. Technology Yewberry in...
Norsca Marauder Chieftain Improvements
Created by Kitsunegari
This expands upon the Marauder Chieftain available skill tree by giving them access to the original Norsca and current Chaos Lord melee line which grants access to Foe Seeker and Deadly Onslaught. This also gives a secondary effect to the second node optio...
Bastiladon Revivification
Created by Cole Avenue
This mod alters the Revivification Crystal ability on the Bastiladon (Revivification Crystal) unit for Lizardmen. In campaign I found the Revivification Crystal ability to be a little underwhelming. It had a very long cooldown and didn't feel like it heale...
Level 1 Arcane Conduit for Slann
Created by Meh
What does it do? Mazdamundi, Kroak and all generations of Slann start with Arcane Conduit at level 1. It is replaced by the Greater Arcane Conduit when unlocked....
Wood Elf Magic - Lore Of Athel Loren
Created by Drakyrie
Lore of Athel Loren Similar to many other factions Wood Elves had access to a faction specific magic lore, called the Lore of Athel Loren (in 6th Edition). In the Creative Assembly blog post last July which announced the existence of the most recent Wood E...
Vampiric Resurgence
Created by Aexrael
This mod is a compilation of new features, quality of life changes, bug fixes and miscellaneous tweaks to the Vampire Counts factions. Features • The following factions: Carsteins, Sylvania, Necrarch Brotherhood, Followers of Nagash and The Awakened now of...
Vampire Counts Tech Tree Fine-tuned
Created by DustDevil
Introduction: This mod's purpose is to modify the RESEARCH TECHNOLOGIES aspect of the Vampire Counts, in order to expand the tech tree and make some community-driven adjustments, always in check to keep the gameplay meaningful and lore-friendly, while also...
Instant Mount
Created by Venris
Tired of never grabbing half of the mounts in the game because they are outclassed 4 levels later? Well no more! With the automounts system, lower-tier mounts are now unlocked automatically when you reach the level that the skill would normally unlock at. ...
Vampire Counts Magic Fine-tuned
Created by DustDevil
Introduction: This mod's purpose is to modify the LORES OF MAGIC used by the Vampire Counts, both in vanilla and in the context of new lores in the Vampire Counts Fine-tuned series. As always, I'm keeping up with the spirit of the series to make gameplay m...
VC Fine-tuned Leaders of Legend Submod
Created by DustDevil
A submod to work in tandem with Vampire Counts Lords and Heroes Fine-tuned and Cryswar’s Leaders of Legend mods....
Vampire Counts Lords and Heroes Fine-tuned
Created by DustDevil
Introduction: This next iteration of the Vampire Counts Fine-tuned series aims to make extensive additions and modifications to LORDS and HEROES of the Vampire Counts faction, following the leitmotif of more meaningful and lore-friendly gameplay, raising t...
Vampire Counts Bloodlines Fine-tuned
Created by DustDevil
Introduction: This mod's purpose is to modify the BLOODLINES bonuses of the Vampire Counts, in order to make the rituals of awakening more gameplay meaningful and lore-friendly, while also taking care to not make OP changes, following the leitmotif of the ...
Leaders of Legend (Lord/Faction Trait Overhaul)
Created by Cryswar
Total War Warhammer 3 Status The mod is in the process of being rebuilt and ported to Warhammer 3! ETA unknown, may be released in beta state. Look forward to dozens of custom traits, rebalanced or entirely new legendary lord skill trees, and updated facti...
New Legendary Lord Artefacts Warhammer 2 (Updated for Silence and Fury)
Created by stompie5
**If you are have problems with the mod, try unsubscribing and then resubscribing and then restart Steam** **Updated for Warhammer 3 https://steamproxy.net/sharedfiles/filedetails/?id=2790444477** This mod adds over 200 new Legendary Artefacts for all ...
Mixu's Warlock Engineer Overhaul
Created by Mixu
Hi, This mod removes warp lightning spell from Warlock Engineers that are used in skaven garrisons and replaces it with scorch spell. That's it. Why did you do this? - Did this mod months ago because I would sooner uninstall warhammer 2 than fight manually...
Helman Ghorsts Ever Onward Tweak
Created by bytizum
Do you love Helman Ghorst? The answer is probably no, however, the creepiest necromancer on the Vampire Count's roster should really have powers to reflect that, and it pains me that his capstone ability Ever Onward makes him actively worse at being a pupp...
Eshin: From The Shadows (Skaven) - Contracts Overhaul
Created by Hocter
https://i.imgur.com/akn7lSr.gif Contracts System Overhaul I've completely overhauled the shadowy dealings contracts system to provide more diverse and interesting rewards while also being more punishing if you go into negative reputation. Each clan now giv...
Immortal Surtha Ek
Created by Scicotheron
BEYOND YOUR COMPREHENSION So here's a mod that adds a custom trait to the faction leader of the Vargs, Surtha Ek. This trait grants him innate immortality as well as buffs to chariots in his own army. Now he won't die off so easily after confederation, now...
Benediction improved
Created by Vacuumrider
This minimalistic mod simply add a 10% ward save effect to the aura of "benediction", the ultimate combat skill of warrior-priests, arch-lectors and Volkmar. The goal is for the skill to be worth taking even with an army of flagellants. ...
AK's Peasants
Created by StrangeAK47
The mod removes the units I don't think belong on the peasant economy list, this mod changes the .lua script file and unit set meaning it impacts all Bretonnian factions. Removed units Blessed field trebuchet Battle pilgrims Foot squires Grail reliquae Mou...
In 1 collection by Wambat
Wambat's CTT Balanced Monster Mod Collection (WIP)
148 items