Total War: WARHAMMER II

Total War: WARHAMMER II

158 avaliações
Reporting For Duty - Kislev
   
Premiar
Adic. a Favoritos
Nos Favoritos
Desfavoritar
Marcadores: mod, Campaign
Tamanho:
Publicado em:
Atualizado em:
491.926 KB
14 jan. 2021 às 15:39
16 ago. 2021 às 18:34
8 notas de alterações ( ver )

Subscreve para transferir
Reporting For Duty - Kislev

Numa coleção por piercebuster
Reporting For Duty collection
14 itens
Descrição
Now with SUMMONER HEROES update!

What this submod does

Gives Kislev: Reborn the Reporting For Duty treatment!

○ Awards troops to the garrison for Kislev military buildings, the town pub (kvass!), and landmarks.

○ Gives spells and abilities to your garrisoned ice witches and heroes as the settlement progresses. Also it gives you ice witches and heroes in your garrisons. :P

Reworks Kislev's settlement garrisons (This feature is now incorporated into the main Kislev mod! Thanks Deco!)
  • Garrisons are now more logical in progression advancement
  • Settlements are mildly themed. Minor settlements are more "wild" with units such as bears and the Ursun Priest as the town's settlement hero. Major settlements are more militarized with conscripted troops like Kossars. Norscan settlements take the "wild" up a notch, with minor Norscan settlements absent of Chekist supervision, and even hosting Hag Witches in the Norscan interior.
  • Improves Kislev's prioritization rules for garrisons over 20 units

NEW! Summoner Hero Update: Some buildings will provide a unit summon ability to the Boyar in your garrison. These are found in select buildings that are Tier 4 or Tier 5. With these summons, your garrison can functionally have over the game's 20-unit maximum!

Required mods


See also: Pierce's Better Sieges

This mod can be safely added or removed from an existing Kislev campaign. Kislev Reborn requires a new save.

Kislev.
25 comentários
Jon 14 dez. 2021 às 12:42 
Ah k thanks, either way Kislev Reborn for SFO is completely out of date so I'm not using it. Anyway, thx!
piercebuster  [autor] 14 dez. 2021 às 10:43 
@Jon
The garrison Boyars will have different stats.
Jon 13 dez. 2021 às 10:08 
I see no one has mentioned if its compatible with SFO Kislev submod?
piercebuster  [autor] 16 set. 2021 às 0:38 
StutterZz_ 14 set. 2021 às 23:29 
everytime i enabled this mod in Kislev campaign i cannot recruit units only the Bear :(
piercebuster  [autor] 7 set. 2021 às 8:44 
It works with classic.
Vaxar Kun 7 set. 2021 às 7:33 
does it work with classic version of reporting for duty? Or requires garrison update?
piercebuster  [autor] 16 ago. 2021 às 18:42 
Update:
The Boyars in garrison now, as far as the game is concerned, are clones. That is: they're the same unit as the regular Boyar, with skills affecting them, but with different ID.
This allows me to assign the summoner hero abilities to the clone Boyar without also giving those abilities to other Boyars in the area.
Captain Freakout 9 ago. 2021 às 8:40 
Sounds amazing, nice work Pierce!
piercebuster  [autor] 8 ago. 2021 às 22:26 
Kislev is getting some special treatment today:
I've chosen to give it the next-level of Reporting For Duty coverage, and release it ahead of the rest of the main mod.
That's right...

Reporting For Duty Kislev 2.0: SUMMONER HEROES is live!

Summoner Heroes' big purpose is to increase the garrison size past 20 units. It does that by giving summon abilities to your garrison's hero in lvl 4 and lvl 5 settlements.

Check out the new images above, and read more about it and join the discussion here https://steamproxy.net/workshop/filedetails/discussion/2355188205/3052863612125790139/

Kislev.