Total War: WARHAMMER II

Total War: WARHAMMER II

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Lily's Bretonnia Loreful Unit Pack (No Overhaul requirement)
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Tags: mod, Units
File Size
Posted
Updated
11.351 MB
7 Jan, 2021 @ 8:17am
22 Jul, 2022 @ 4:08am
7 Change Notes ( view )

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Lily's Bretonnia Loreful Unit Pack (No Overhaul requirement)

In 1 collection by Zaylidin
Lily's Bretonnia Mod Collection
53 items
Description
- Welcome to Fair Bretonnia -

Lily's Bretonnia Loreful Unit Pack adds 5 new units to the Bretonnia Roster, this version is not compatible with Bretonnia Overhaul: Definitive edition, if you want to use it with that please use This version of the mod. These 5 units include:


Fey Spirits
Dutiful protectors of the forests and lakes of Bretonnia.
They are recruited from the Shrine to manaan and the Tower of the enchantress and are Grail vow units.
• They have Vanguard deployment and regain health in trees like the Green Knight himself.
• Unbreakable and able to cause fear.
• Powerful, magical melee attacks.
• Ethereal.
• Can be made cheaper with a special technology. (Only available in this version)



Lost Sons
Magically gifted and enchanted sons of the realm that serve the Fay Enchantress.
They are recruited from the Shrine to manaan, the Tower of the enchantress and the Grail abbey and are Grail vow units.
• Can empower your other units and call upon a tidal wave to crash against foes.
• Ethereal and fast cavalry.
• Magical, armour piercing attacks.
• Immune to psychology.

Credit DaKilla's take on Lost Sons for doing something very similar first! https://steamproxy.net/sharedfiles/filedetails/?id=1726905560&searchtext=lost+sons


Hermit Knights
Isolated warriors who guard the shrines of the lady.
They are recruited from the Grail abbey and tier 5 worship buildings and are Grail vow units.
• Single limit, high impact infantry with a ward save.
• Huge damage splash-damage attacks.
• Expensive but bulky for Bretonnian Infantry.



Foot Knights
They begrudgingly fight dismounted upon the kings orders.
Knights vow units recruited from the Tier 3 stables.
• Resentful due to being fielded on foot, they grow weaker and weaker the longer the fight wears them down.
• High damage and highly skilled, but limited to 3 squads. A special technology can increase this limit to 8.



Men-at-arms (Polearms and Shields)
Men at arms with the best possible equipment.
• Very defensive, can hold off enemies for a long time with armour piercing attacks and high melee defence.
• More expensive than the other men-at-arms and requires a smithy to train them.

Green knight art[www.deviantart.com] by Taaks


I would love to hear your feedback!

If you want more mods like this to exist, please rate the mod.
61 Comments
Zaylidin  [author] 28 Nov, 2022 @ 11:52am 
Im kind of done with unit making for the time being, I am not inspired to make anything anymore.
♠ FallenSoul [O.S.S] 28 Nov, 2022 @ 11:28am 
Damn well thank you for the response, do you plan on adding more unit to Bretonnia or have called it good?
Zaylidin  [author] 28 Nov, 2022 @ 11:07am 
no
♠ FallenSoul [O.S.S] 28 Nov, 2022 @ 8:09am 
@Lily do you plan to bring these over to warhammer 3?
Lou Tibus 10 Oct, 2021 @ 5:43pm 
Men-at-arms (polearms and shield) have the same stats than men-at-arms (polearms)... Except they have lower command.... And a shield...
Lvcivs Domitivs Avrelianvs 21 Aug, 2021 @ 3:06pm 
Hi, firtst of all thank you for all great mods.
I have a little request, could you do a version without infantry? just The Lost Sons and maybe Fey Spirits?
I love The Lost Sons models and their art, but I prefer weak bretonnian infantry. I am not a big fun of foot knights and shielded halberds
Zaylidin  [author] 12 Jul, 2021 @ 11:13am 
@Black Goat
No there isn't, sorry.
Zaylidin  [author] 30 Jun, 2021 @ 4:50am 
Hi skjaldbjorn! I currently have no plans to continue modding, although this may change in the future. Thank you so much for your appreciation of my work :8bitheart:
Skjaldbjorn 29 Jun, 2021 @ 5:52pm 
Loving your Bretonnia addons Lily! Really trying to bring some of the flavor out. Any chance you could be convinced to add a generic Greatsword (Questing) Lord or Paladin option? It feels so wrong to have one "Questing" lord/paladin locked behind a faction. Thanks!
Zaylidin  [author] 3 May, 2021 @ 12:10pm 
Yes they are.