RimWorld
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Archotech Expanded
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Mod, 1.4, 1.5
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5.727 MB
5 Thg01, 2021 @ 11:07am
26 Thg05 @ 1:14pm
11 ghi chú thay đổi ( xem )

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Archotech Expanded

Trong 1 bộ sưu tập tạo bởi Yanzihko
Mods by Yanzihko
14 vật phẩm
Mô tả

[github.com]



Archotech Expanded is a mod that expands end game with archotech technologies and items:

-Figure out how to build Archo-analyzer.

-Discover Archomachinery and its applications.

-Craft powerful Weapons, Medicine and Proesthetics.

-Decrypt blueprints of Archotech power solutions.

-Build Archotech Facilities that work in a mysterious ways

And more in future!










Everything, exсept combat expanded.

This mod has replicas of vanilla archotech items and doesn't affect them in any way.



Props to creator of Archotech Expanded for original mod and inspiration.
Abraxas for general advice with patches.
Archolibrary texture is a tweaked texture from Replimat mod
Resource generator textures are based at texture from Rimfeller by Dubwise

And additional thanks to all people people who supported me with $$$:
Matthew, GabeGames, that one who called you gay.

[boosty.to]
Check out my discord server with average research skill of 1[discord.gg]
Thảo luận nổi bật Xem tất cả (1)
24
1 Thg06, 2023 @ 9:26am
ĐÁNH DẤU: Bug reports
Yanzihko
213 bình luận
Blackhall 12 Thg06 @ 8:45pm 
@BOT Connor going into the files and removing a line via an XML editor will fix it. The file should be located here "C:\SteamLibrary\steamapps\workshop\content\294100\2351084803\1.4\defs\HediffDef\archotech_prosthetics.xml"

The problem line is line 872 (the one that says <li Class="HediffCompProperties_SelfHeal" />) just remove it and you should be good to go.
BOT Connor 9 Thg06 @ 6:14am 
archotech nexus is not working
Tanden22 6 Thg06 @ 8:43am 
if anyone else is annoyed at how often hostiles show up with gear made out of archotech blocks and archostrand, you can change it by going to the xml file (path should look like "C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2351084803\1.5\Defs\ThingDefs_Items\Items_Archo_Resources.xml") and changing the commonality on both items to whatever works for you (set it to 0 to stop them from spawning)
Notable notepad 31 Thg05 @ 2:54pm 
is this compatible with melee animation?
꧁༺Mï¢rð§ð£†༻꧂ 30 Thg05 @ 1:29am 
archotech nexus is removed from my pawns.
Skiffox 29 Thg05 @ 8:33am 
:steamhappy:
Yltimys 29 Thg05 @ 6:27am 
Thank you for update:WhiteWolfHappy:
dani25215 7 Thg05 @ 11:26am 
@KugelBlitz so i did this but its stioll being removed somehow could it be other mods?
Ignitium 4 Thg05 @ 3:44pm 
@KugelBlitz ty lad, at least that solving the problem for now.
KugelBlitz 4 Thg05 @ 7:32am 
For people having the nexus heals itself when installed you can go to the code and remove the hediff that makes the nexus self heal and heal old injuries.
path should look like C:\SteamLibrary\steamapps\workshop\content\294100\2351084803\1.4\defs\HediffDef\archotech_prosthetics.xml
after that in any code editor ctrl + f search for nexus and remove the self heal
it is a shitty way to fix it but it does the job.