RimWorld
247 valoraciones
Archotech Expanded
5
2
3
   
Premiar
Favoritos
Favorito
Quitar
Mod, 1.4, 1.5
Tamaño
Publicado el
Actualizado el
5.727 MB
5 ENE 2021 a las 11:07
26 MAY a las 13:14
11 notas sobre cambios ( ver )

Suscríbete para descargar
Archotech Expanded

En 1 colección creada por Yanzihko
Mods by Yanzihko
14 artículos
Descripción

[github.com]



Archotech Expanded is a mod that expands end game with archotech technologies and items:

-Figure out how to build Archo-analyzer.

-Discover Archomachinery and its applications.

-Craft powerful Weapons, Medicine and Proesthetics.

-Decrypt blueprints of Archotech power solutions.

-Build Archotech Facilities that work in a mysterious ways

And more in future!










Everything, exсept combat expanded.

This mod has replicas of vanilla archotech items and doesn't affect them in any way.



Props to creator of Archotech Expanded for original mod and inspiration.
Abraxas for general advice with patches.
Archolibrary texture is a tweaked texture from Replimat mod
Resource generator textures are based at texture from Rimfeller by Dubwise

And additional thanks to all people people who supported me with $$$:
Matthew, GabeGames, that one who called you gay.

[boosty.to]
Check out my discord server with average research skill of 1[discord.gg]
Discusiones populares Ver todo (1)
24
1 JUN 2023 a las 9:26
FIJO: Bug reports
Yanzihko
213 comentarios
Blackhall 12 JUN a las 20:45 
@BOT Connor going into the files and removing a line via an XML editor will fix it. The file should be located here "C:\SteamLibrary\steamapps\workshop\content\294100\2351084803\1.4\defs\HediffDef\archotech_prosthetics.xml"

The problem line is line 872 (the one that says <li Class="HediffCompProperties_SelfHeal" />) just remove it and you should be good to go.
BOT Connor 9 JUN a las 6:14 
archotech nexus is not working
Tanden22 6 JUN a las 8:43 
if anyone else is annoyed at how often hostiles show up with gear made out of archotech blocks and archostrand, you can change it by going to the xml file (path should look like "C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2351084803\1.5\Defs\ThingDefs_Items\Items_Archo_Resources.xml") and changing the commonality on both items to whatever works for you (set it to 0 to stop them from spawning)
Notable notepad 31 MAY a las 14:54 
is this compatible with melee animation?
꧁༺Mï¢rð§ð£†༻꧂ 30 MAY a las 1:29 
archotech nexus is removed from my pawns.
Skiffox 29 MAY a las 8:33 
:steamhappy:
Yltimys 29 MAY a las 6:27 
Thank you for update:WhiteWolfHappy:
dani25215 7 MAY a las 11:26 
@KugelBlitz so i did this but its stioll being removed somehow could it be other mods?
Ignitium 4 MAY a las 15:44 
@KugelBlitz ty lad, at least that solving the problem for now.
KugelBlitz 4 MAY a las 7:32 
For people having the nexus heals itself when installed you can go to the code and remove the hediff that makes the nexus self heal and heal old injuries.
path should look like C:\SteamLibrary\steamapps\workshop\content\294100\2351084803\1.4\defs\HediffDef\archotech_prosthetics.xml
after that in any code editor ctrl + f search for nexus and remove the self heal
it is a shitty way to fix it but it does the job.