Tabletop Simulator

Tabletop Simulator

167 ratings
Dune: Imperium & The Rise of Ix and Immortality Expansion
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Type: Game
Number of Players: 4
Play Time: 120 minutes
File Size
Posted
Updated
546.312 KB
22 Dec, 2020 @ 4:50pm
30 Nov, 2022 @ 10:24am
31 Change Notes ( view )

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Dune: Imperium & The Rise of Ix and Immortality Expansion

Description
As a leader of one of the Great Houses of the Landsraad, raise your banner and marshal your forces and spies. War is coming, and at the center of the conflict is Arrakis – Dune, the desert planet.

Dune: Imperium uses deck-building to add a hidden-information angle to traditional worker placement.

You start with a unique leader card, as well as deck identical to those of your opponents. As you acquire cards and build your deck, your choices will define your strengths and weaknesses. Cards allow you to send your Agents to certain spaces on the game board, so how your deck evolves affects your strategy. You might become more powerful militarily, able to deploy more troops than your opponents. Or you might acquire cards that give you an edge with the four political factions represented in the game: the Emperor, the Spacing Guild, the Bene Gesserit, and the Fremen.

Unlike many deck-building games, you don’t play your entire hand in one turn. Instead, you draw a hand of cards at the start of every round and alternate with other players, taking one Agent turn at a time (playing one card to send one of your Agents to the game board). When it’s your turn and you have no more Agents to place, you’ll take a Reveal turn, revealing the rest of your cards, which will provide Persuasion and Swords. Persuasion is used to acquire more cards, and Swords help your troops fight for the current round’s rewards as shown on the revealed Conflict card.

Defeat your rivals in combat, shrewdly navigate the political factions, and acquire precious The Spice Must Flow cards to lead your House to victory!
Popular Discussions View All (2)
6
7 Jan, 2021 @ 1:10pm
Slightly larger play areas?
Amaterasu
6
26 May, 2023 @ 8:23am
Game Records
Unclekulikov
144 Comments
Jools 13 Mar @ 8:20pm 
Thats it! Would love to be able to play it. Looks awesome.
Unclekulikov  [author] 18 Feb @ 10:08am 
Oooh... that sounds cool. Is this the one you are referring to?
https://boardgamegeek.com/thread/3213458/merakons-house-blend
Jools 18 Feb @ 3:38am 
Any plans to make the designers custom mix that he put up on BGG?
Unclekulikov  [author] 4 Feb @ 7:24pm 
You are welcome! I feel the same way. If I make a mistake in a scripted mod, it's hard to get things working again. I'm glad you enjoy it!
cupstudio 4 Feb @ 5:46pm 
Thank you for making a manual version of this game, I appreciate it! I much prefer TTS implementations to be manual or very light on the scripting.
Unclekulikov  [author] 30 Jan, 2023 @ 11:55pm 
Cheers :)
ElOhTeeBee 30 Jan, 2023 @ 7:13pm 
I'm not familiar with the physical game, but you might be able to grab a board from another D:I mod if the Immortality expansion doesn't replace it with a different one.
Unclekulikov  [author] 30 Jan, 2023 @ 7:05pm 
The main board is too large for my scanner. I did multiple passes and stitched them together. The blur comes from the board being uneven on the scanner bed, where the rim lifted the board off the glass.
I tried using a camera to take a full picture, but it was much worse. The lens and perspective distorted it even further. I can upload a better one if I get a bigger scanner.
If anyone is able to do that with their kit, I'll happily import your work and credit you in the mod :)
ElOhTeeBee 30 Jan, 2023 @ 11:57am 
The main board is kind of blurry.
Unclekulikov  [author] 4 Dec, 2022 @ 6:29pm 
This version is 100% manual.