Sid Meier's Civilization V

Sid Meier's Civilization V

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thecrazyscotsman's Utility Collection
   
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Description
This collection is for all of my miscellaneous utility mods.
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FAQ

Q. Do these support multiplayer?
A. Not at this time. You may be able to make them work with Network Multiplayer as I have enabled that option for all of them, but not Internet.

Q. Is this compatible with Vanilla/G&K/BNW?
A. All of my mods are compatible with BNW alone or BNW + G&K. Based on what is changed in each mod, they will have varying levels of compatibility. Check each individual one for more details.

Q. Is there a mac download?
A. The best thing I can do is point you to this thread in the Discussions section.

Q. Mod's not showing up
A. Try deleting the Civ5ModsDatabase.db file found in My Documents\My Games\Sid Meier's Civilization 5\cache. This will "reset" your mods and redownload any that are not present.
Items (2)
Enhanced Improvements
Created by thecrazyscotsman
This mod adds additional yields to the following improvements: Lumbermill +1 Gold Plantation +1 Production Oil Well/Offshore Platform +1 Gold Farm/Terrace Farm +1 Production once Globalization is researched It also modifies jungle removal so that it also p...
Starting Worker
Created by thecrazyscotsman
This mod provides a starting worker when you begin a new game. Compatible with BlouBlou's Starting Scout mod. Compatible with all versions of the game....