Total War: WARHAMMER II

Total War: WARHAMMER II

197 ratings
No more instability for Throt’s Flesh Laboratory
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Tags: mod, Campaign
File Size
Posted
Updated
307.888 KB
3 Dec, 2020 @ 3:53pm
7 Jan, 2021 @ 1:15pm
6 Change Notes ( view )

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No more instability for Throt’s Flesh Laboratory

Description
Change instability chance to 0%

Updated, now should be compatible with any other mods that overwrite the mutation script.
96 Comments
ALV 24 Oct, 2023 @ 8:54am 
Does this work with Grimhammer?
Funny Friendly Engie 22 Aug, 2023 @ 12:01pm 
please make it work on warhammer 3
lucifer 6 Nov, 2022 @ 3:57am 
大佬大佬,做到锤3可好?
胸大你先说 8 Oct, 2022 @ 6:54am 
大佬,这个mod失效了,可否更新一下
Overon 14 Sep, 2022 @ 5:16am 
port for warhammer 3 please
DrDCB 18 May, 2022 @ 4:29am 
Whoops, got a bit too clever there for my own good. That last script won't work (declared the faction name too early). Use this version instead - https://zerobin.net/?a1890d30016f7341#pZ9ys5bVC9d39d+P7JVfMHTS3L1mjrD+wzkhXU8WRpo=
Ashardalon 9 May, 2022 @ 5:37pm 
Ty
DrDCB 7 May, 2022 @ 11:53pm 
Apologies for those trying to ping me. I didn't get/see any notifications for new comments in this mod, and I uninstalled WH2 when WH3 came out. I mentioned the specific script edit in my original comment (replace Throt_faction_name in the listener), but here's the full script for those that need it - https://pastebin.com/3D5yi1pc
lucifer 24 Dec, 2021 @ 10:36am 
大佬大佬,能改成所有鼠人派系变异都稳定吗。。用了合邦就能用的的MOD变异又变得不稳定了
Darktrooper119 20 Dec, 2021 @ 3:35pm 
i got it to sorta work with the flesh lab for skryre mod by changing the block

if unit:faction():name() == Throt_faction_name and effect:find("wh2_dlc16_throt_flesh_lab_instability") then
return true

but its not solid. Once a handful of mods are on a unit it starts to get instability again, though the first few are always successes.

@DrDCB if you could please explain how you got it to work that would be greatly appreciated.