Tabletop Simulator

Tabletop Simulator

666 ratings
MTG 4 player table - scripted
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Type: Game
Game Category: Card Games, Strategy Games
Complexity: Low Complexity
Number of Players: 4
Play Time: 180+ minutes
File Size
Posted
Updated
2.435 MB
23 Nov, 2020 @ 12:39am
27 May @ 8:05pm
963 Change Notes ( view )

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MTG 4 player table - scripted

Description


(contains a link to an active EDH Discord server on TTS)




Primary functions
  • Scripted Mulligan, Untap, Draw, Scry, Mill, Reveal buttons
  • Right click context menu options that automate some common mechanics:
    ‣ right click your library to Cascade, Reveal until Type, Fetch Basic Land
    ‣ right click a card in hand to Sort Hand by CMC, Random Discard
    ‣ certain individual cards have more options, e.g. clone, morph and cascade
  • Scripted card buttons enable easy/clean tracking of pow/tou, +1/+1 counters, loyalty etc.
  • Support for playmats (experimental): type "playmat imageURL" into chat (imageURL needs to be a link to a publicly hosted jpg or png image)


Key bindings
(numpad keys by default, unless you changed TTS settings):
  • 0 - pass turn (also enables turns if they are off)
  • 1-6 - same as the physical buttons in front of each player: 1untap, 2draw, 3scry, 4mill, 5revealFan, 6revealStack
  • 7 - move selected cards to exile
  • 8 - move selected cards to graveyard
  • 9 - move selected cards to the bottom of library (in a random order)


Card importers
A lot of the automation at the table is only possible if you use one of the THREE different importers at the table. Each one lets you load in a deck by copy-pasting the link to a decklist from a supported deck-building website (e.g. archidekt, moxfield, scryfall) or by copy-pasting a card list directly into TTS.
  • Amuzet's chat importer - works via chat commands: type "scryfall deckURL" into chat, and the deck will spawn at your mouse cursor. If you're new to MTG on TTS, I suggest you just learn to use this one importer - it's the most powerful one. Look here all the various chat commands.
  • Omes' mat importer - looks like this. Drag a mat out from the bag on the edge of the table. This one separates decks into individual piles, and preloads all the tokens.
  • rikrassen's GUI importer - click the button on the edge of the table that looks like this to open the GUI. It works for loading in decks and cubes, and can even do drafts!
How to change cardbacks/sleeves
You have to set the cardback image *before* you import your cards in. Each importer has its own way to do that:
  • Amuzet's chat: type "scryfall back imageURL" into chat
  • Omes mat: click the ••• button on the bottom right of the mat
  • rikrassen's gui: click ⚙ in top right of the interface
How to get specific prints
If you make your deck on archidekt, moxfield, or scryfall, then the importers at the table will import precisely the print you've selected on the website.

You can also import all prints for a specific card by typing "scryfall print cardName" into chat. Do *not* do this for basic lands or any other common cards that would result in 50+ printings -- it will overload the importer!

With the power of scryfall's search syntax[scryfall.com] you can import just about anything by using the "scryfall search" chat command within TTS.

Support for custom-art cards
You can load in custom-art cards individually.
To spawn an existing MTG card with alternate art, type "scryfall imageURL cardName" into chat.
To spawn any image (as a card), just type "scryfall imageURL" into chat.


"The table is broken! There are random huge labels and numbers all over the place and buttons/scripts don't work."
This is an annoying TTS bug that I cannot do anything about: sometimes TTS loads in "ghost cache scripts" from a previous game from the host, which then break all sorts of stuff.

The optimal solution is: if you're going to host a table, restart TTS entirely before loading the one you want.

Alternatively, once *all* the players are connected, reload the workshop table (ctrl-Z to do this quickly).


I want less clutter // I wish to change the room background
Click the X on the instruction panels on the blackboard



Kudos:
This is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.

Just like everybody else and their grand-ma, I pulled components and scripts from a bunch of other tables and mods out there. Then, I did a whole bunch of scripting myself to make the optimal table for my playgroup. I think it turned out quite alright :) a smooth playing experience.
  • Anile8er's table is where it all started (liked his design, made scripts to make it better)
  • Adapted Easy Modules for MtG Encoder by Tyrant and Encoder by Tipsy Hobbit: *major* components allowing for a ton of awesomeness
  • zachstover's sticker module
  • DXHHH101's morph module
  • ulia's room for nice background that doesn't leave the table floating in space
Further inspiration, assets, and good ideas were adapted from: Amuzet's, Izzet's and schoob's tables.


I ended up making a few tables with the same assets for different amounts of players:
4 person table
6 person table
8 person table





read the table description above before posting questions!
If you're asking something that I clearly answered above, I'll just ignore it, sorry :(

If you're reporting some bug or error, provide as much detail as possible. If I can't recreate the bug from your description, I can't fix it. If there's a red error message in the game, what is the message?

If it's about importing cards, you have to indicate which of three importers you're using and precisely which link you were trying to load.

read the table description above before posting questions!
500 Comments
Jehcoube 15 hours ago 
it looks like the invite has expired
Oops I Baked a Pie  [author] 5 Jun @ 3:20pm 
There is. Read the first two lines of the table description above.
Nes Orex 5 Jun @ 5:14am 
Hello I was just wondering if theres like a discord or something similar for people looking for players to play at this table. Thanks a lot.
Oops I Baked a Pie  [author] 30 May @ 1:30pm 
@Sakethray

thanks :) and sadly...

nope ¯\_(ツ)_/¯

i mean there's a way, but it's a load of work that uhh.. isn't something i have time for :(

you could... photoshop/edit your own playmats that would include the land-separators in them and use those -- that'd still be 10 times less work than I'd have to put into it to make stuff like that automated

the playmat support is very experimental - i don't really intend to polish it too much further any timme soon
Sakethray 30 May @ 10:48am 
@Oops I baked a Pie

Hey there, great table.

I was trying to see if I could change the image of the playmat, but when it does, the image goes over the border between the lands and other stuff, which irks me a bit. Is there a way to make the regular borders appear *on top* of the new image? Thank you!
Oops I Baked a Pie  [author] 27 May @ 8:33pm 
You're 100% welcome to adapt and reupload my table however you wish. I guess just include a link to this one in the description.

Hmmmm..... yeah, not taking requests these days tho sorry :)

For smooth/integrated updates, you'd need someone who knows how to script LUA pretty decently. Otherwise, you could probably get away just fine if you browse the workshop and pull in some extra outside objects, e.g.

timer with pause #1 timer with pause #2

player shuffle #1 player shuffle #2

^ not my objects - don't know if they work - could be a good place to start tho


PS: fixing the time vault tapping is actually the easiest part and it's done now
Dalton 27 May @ 6:26pm 
Also had a player ask if you can fix time vault untapping for casual no ban list commander, but that's less of a concern lol
Dalton 27 May @ 6:26pm 
@Oops I baked a Pie
We are trying to start up a cEDH league on TTS and wanted to request a few features to the table or ask permission to take the table, edit it, and reupload onto the workshop for use between league players.

1. A timer with pause functionality to facilitate round timers and potential game time extensions.

2. A Seat Order and turn order shuffler.The cannon works for turn order but the seats should also be randomized in an event like this to prevent meta calls with seating (I.E. it's better for me to sit before this player in turn order). We are currently using dice which works but an inbuilt feature would be useful.
Oops I Baked a Pie  [author] 26 May @ 11:09pm 
@TJ White

I adapted Omes importer to support importing in different languages. It's experimental and has it's limitations. Click the menu thingy.

If that doesn't cover it - you can *make* your deck on scryfall.com , where you'd have much easier access to selecting the precise print/language of every card. And then just import that deck.
Yumbologist 26 May @ 2:30pm 
great table thanks