Tabletop Simulator

Tabletop Simulator

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MTG Deck/Draft/Cube Importer
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22 Oct, 2020 @ 4:08pm
14 Nov, 2023 @ 7:19pm
18 Change Notes ( view )

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MTG Deck/Draft/Cube Importer

Description
Note

This mod is still actively maintained. Most bugs are fixed on the server, not in the mod itself, which is why the last published date is a while ago.

Deck Building

Import your MTG decks in a variety of formats. Double-sided cards, tokens, and selecting specific printings are all supported. Decks can be imported as a decklist or by simply entering a URL. To import a single card use the decklist input (single cards are not supported by URL). This mod has the largest list of deck sites, supported deck sites are
More deck sites can always being added, so if you try it and it's not supported change the change notes later to see if I've added it.

EDHRec is not supported because they just pull decks from other sites. Please use the actual deck site instead.

Localized card images

A best effort will be made to return cards using the selected language (available on the new Settings screen). Localized images are limited to what is available on Scryfall.

Drafting

Create drafts with your friends. Just enter the set code and we do the rest. Three boosters will be generated for each seated player. Drafting itself is not scripted.
Boosters actually follow the distributions of the set that they are from.
Credit to taw's magic-search-engine[github.com] and The Collation Project[www.lethe.xyz] for the booster information

Jumpstart

Jumpstart decks can also be created through the drafting screen. Simply use the set code (like JMP) and 2 packs will be generated instead of the usual 3 for a normal draft. If you'd like to create jumpstart packs for a set that also has normal draft boosters use [set]-jumpstart for the set code, i.e. ONE will generate normal draft boosters, but ONE-jumpstart will generate the 20 card decks. Only some sets support draft and jumpstart boosters, all the data can be found at taw's magic-search-engine[github.com].

Cube

Import cubes to draft, or double the number of packs and create a sealed pool. By default three packs will be generated for each seated player.

Supported cube sites are:

Note: To use this mod with other mods/tables use "Additive Load" from the options menu, instead of loading the mod by itself.

Please report any issues on Github[github.com] or use the discussions.

Terms and Conditions

Portions of this workshop are unofficial Fan Content permitted under the Wizards of the Coast Fan Content Policy. Card images are hosted by Scryfall.com, and in turn the literal and graphical information presented about Magic: The Gathering, including card images, is copyright Wizards of the Coast, LLC, a subsidiary of Hasbro, Inc. This workshop is not produced by, endorsed by, supported by, or affiliated with Wizards of the Coast.

Please follow the Wizards of the Coast Fan Content Policy in your usage of this workshop, this workshop assumes no liability for violations of that policy.

Icons made by Pixel perfect[www.flaticon.com] from https://www.flaticon.com/
Popular Discussions View All (1)
18
21 Feb, 2022 @ 6:09am
PINNED: Feature Requests
rikrassen
103 Comments
rikrassen  [author] 27 Aug @ 6:14pm 
@Valentine if somebody gave me the assets for a foil effect I could probably add it, but shaders are outside my current skill set right now
Valentine 24 Aug @ 1:11pm 
Any possibility to add an option for a foil effect to cards imported as foil?
rikrassen  [author] 2 Aug @ 12:00pm 
I get my data for new sets from https://github.com/taw/magic-sealed-data That's usually live within a couple days of the set releasing, so shouldn't be too long before I get everyone able to draft with the new set :)
clope 2 Aug @ 11:21am 
How quickly do you update this importer to feature new set releases? I'd love to do a Bloomburrow draft on TTS but I don't know the roadmap for that set with this card importer. I love what you're doing though, please keep it up!!
rikrassen  [author] 12 Jun @ 8:23pm 
It looks like the draft data was added two days ago, so my weekly import should pick it up tonight. I'll make sure it doesn't have any other problems after that
Grace 12 Jun @ 8:16pm 
The importer currently has problems when trying to draft with MH3, are there plans to fix this?
rikrassen  [author] 20 May @ 7:41am 
Ok, thanks to Oops' helpful tip the Moxfield issue was an easy to deal with. Should be working now.
rikrassen  [author] 20 May @ 7:08am 
Thanks for the reports everyone, sorry that I've been busy. I'll try to get to fixing this soon
Oops I Baked a Pie 18 May @ 2:30pm 
heyo - moxfield appears to no longer work with your importer - all decks show up as "private"

perhaps this might help:
moxfield closed access to their api some months ago - I went to the discord and they were awesome and put in an exception for queries originating through TTS - as far as i understand your deck queries and import pre-processing is actually done on your own server? could be the reason why
Galaeran 12 May @ 3:35pm 
It appears the "failed to read deck" error comes from cards with '/' in the name (e.g. split cards or adventure cards). I was getting this error, but then I tried copying the deck list into a text file and removing the '/'s, then the import was successful. Hope this helps!