Cities: Skylines

Cities: Skylines

111 ratings
D3S Solaris Trollino 18 '2018
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Assets: Vehicle
File Size
Posted
Updated
54.390 MB
11 Nov, 2020 @ 4:58am
30 Mar, 2023 @ 2:11am
2 Change Notes ( view )
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D3S Solaris Trollino 18 '2018

In 1 collection by DANZ | D3S DESIGN®
Cities: Skylines | Trolleybus
40 items
Description
Solaris Trollino 18 '2018

18m tri-axle articulated
4 doors
capacity 115
applies the color line
various skins

Other works ...

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17 Comments
akademia.ingles 14 Jan, 2023 @ 5:09pm 
icedi, вы подпысались и включили мод Trolleybus Trailer AI?
icedi 6 Dec, 2022 @ 10:03am 
Можно я по русски: Все троллейбусы и автобусы в последней версии игры ездят без гармошек. Что это за глюк?
Krzychu1245 18 Mar, 2022 @ 6:59am 
@PanFíraLibor at 99% you forgot to enable dependency mod listed as required
Wexak 18 Mar, 2022 @ 5:17am 
I have broken tentacles, they are weird to the side and they are still there no matter where the wires are. how can i fix it?
Krzychu1245 6 Mar, 2021 @ 9:43am 
Exactly, I totally forgot about that mod :winter2019joyfultearsyul:
Krzychu1245 6 Mar, 2021 @ 7:35am 
@nicolas-blume hmm, maybe that was intetion of the author. You can easily modify those value by opening that asset using in-game asset editor :)
nicolas-blume 6 Mar, 2021 @ 2:41am 
Please change the acceleration values to vanilla! (1.0 for acceleration and 2.0 for braking).

With just 0.25 the buses are way slower than other buses. Or was this just a mistake?
With electric traction articulated trolleybuses would not be slower than standard trolleybuses.

Besides that the buses look very cool :)
nicolas-blume 6 Mar, 2021 @ 2:37am 
@Krzychu1245 well i just created a normal trolley bus line, with a normal distance between stops.

I just stopped the time between the stops. Example: For one section the vanilla trolleybuses needed 10 seconds, while the articulated trolleybuses needed 18 seconds.

I cant just make the distance between all the stops super long, I want that the buses need the same time between stops.

So until DANZ does not change the acceleration values, I can change them in the editor? So I have to create a custom asset?