Total War: WARHAMMER II

Total War: WARHAMMER II

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Items (54)
"Morr" War Altars
Created by ChaosRobie
"Low-hanging fruit" This mod adds in three new units to the game: War Altar of Morr, War Altar of Ulric, and War Altar of Myrmidia. Description The War Altar of Morr has a undead-debuffing aura and three casts of of the spell "Doom and Darkness". The War A...
"Morr" War Altars - SFO
Created by Maal
A patch to adjust ChaosRobie's "Morr" War Altars for SFO. Simple numbers adjustment, moved the Ulric's Altar to the Ulric temple chain. Feel free to give feedback....
(SFO Grimhammer Standalone Submod) Merwyrms and More
Created by HashutChampion
This is a Merwyrms and More Standalone Submod for SFO Grimhammer Standalone means it doesn't need original Mod , soo you don't need the original to enabled Credit and Attribution Creative Assembly created the Amanar model and textures. Further modelling, t...
Basilisks - SFO
Created by Maal
A patch to adjust Balrok99's Basilisks for SFO. Numbers adjustment and adding it to SFO's cap, gave it SFO's Strong Vigor. Feel free to give feedback....
Basilisks
Created by Balrok99
Hello there, Welcome to my new mod. This mod aims to add basilisk into the game. I tried to stay true to its abilities and lore and to its visage. Sadly It cant have 8 legs. So 4 legs must do. "The Basilisk is a huge, eight-legged reptile which prefers to ...
Coatl
Created by ChaosRobie
"Half dragon, half bird, half snake" This mod adds in Coatls for the Lizardmen. Description A Coatl is a large, single-entity flying unit. It has three bound spells, each from a different lore, Chain Lightning, Net of Amyntok, and Shield of Thorns. Its att...
Better Artifacts TWW2 - Updated for The Silence & The Fury (ALL CREDITS GO TO FAUST)
Created by 金花
This mod enhances all artifacts in the game KEEP IN MIND I DIDN'T MADE THIS MOD, I'VE ONLY REUPLOADED IT. ALL CREDITS GO TO THE ORIGINAL AUTHOR: Faust And thanks to the last update Author:Matthew Hello there guys, once again I bring you updated version of ...
Coatl - SFO - OBSELETE?
Created by Maal
A patch to adjust ChaosRobie's Coatl for SFO. Numbers adjustment and adding it to SFO's cap, gave it SFO's Bolstered Command aura because it's a sacred beast and it inspire the lizzy. Feel free to give feedback....
Dwarf Juggernaut
Created by ChaosRobie
This mod adds in the Juggernaut, a Steam Tank-like unit for the Dwarfs. Description Kophis had the idea of combining the Dwarf's siege ram and the Empire's Steam Tank into a single unit, this is the result. In campaign Juggernauts are available as a mount ...
Dwarf Juggernaut - SFO
Created by Maal
A patch to adjust ChaosRobie's Dwarf Juggernaut for SFO. It is like a tankier Steam Tank but without a second turret or firing types. Especially frightening when used as a mount by the Master Engineer hero, who buff the juggernaut's ranged attack. Feel fre...
Dwarf Oathgold Runes
Created by Mase
Latest Update: Some LL's now come with a faction unique rune. Thorgrim/Grombrindal start with access to the Rune of Immortal Duty. Hammers get Missile Resistance and Horrible Regeneration. Death does not stop a Dawi's duty after all. (Bit of a graphical gl...
Force Confederation
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif Tired of messing with the diplomacy system until the AI finally agrees to confederate? So why not beat them up and force them into submission? Spare yourself ...
Force Confederation - Tomb Kings & Vampire Coast
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif This mod requires the Force Confederation mod to work properly! Limitations: Settra can confederate any Tomb Kings faction aside from The Followers of Nagash ...
Higher Starting Tier: Capitals & Hordes
Created by Frosty
Adds the option to raise your initial city/horde tier at the start of a campaign. Useful for: removing initial campaign slog; more replay value with a favorite faction; adding spice and freedom when it comes to building options early on; or simply to make ...
Marienburg Land Ships (Version 6.0)
Created by ChaosRobie
No Land Destroyers, Land Cruisers, or Land Aircraft Carriers.... yet. This mod adds the "Marienburg" Class Land Battle Ship into the game! Description Land Ships are basically single entity chariots, keep the vehicle moving (and shooting) or you'll lose it...
Mixu's Legendary Lords 1
Created by Mixu
This mod adds new characters to Empire, Bretonnia, Dwarfs, Wood Elves. Characters will still be spawned without the unlocker, so you will only need the unlocker if you wish to start as them. Characters added: Empire/Kislev Alberich Haupt-Anderssen, Stirlan...
Miscast Mod - Big Loud Exciting Miscasts
Created by Morven
Miscast Mod - Big Loud Exciting Miscasts Miscasts will no longer be the forgotten mechanic you scroll past on character screens, or only notice in fine-tooth combed reviews of battle replays. Out from underneath the hood and on to centre stage, Miscast Mod...
Marienburg Land Ships - SFO
Created by Maal
A patch to adjust ChaosRobie's Marienburg Land Ships for SFO. It now has perfect vigour like SFO's Steam Tank and has more health / mass, but less armor / resistance than the tank. The Full Power ability now give charge bonus instead of vigor. The crew use...
Mixu's Legendary Lords 2
Created by Mixu
This mod adds new characters to various different races. Faction Leaders: High Elves Belannaer the Wise, Saphery Korhil, Chrace Lizardmen Lord Huinitenuchli, Xlanhuapec Tetto'eko, Tlaxtlan Dark Elves Tullaris Dreadbringer, Scourge of Khaine * Unless you're...
Mixu's LL Mods Compliation - SFO
Ok everyone, I finally finished a compliation of Mixu's 3 mods. This compliation REQUIRES: Mixus ll 1 + Mixus LL 2 + Mixu's TT Lords mod to work!!! If you want not to use one or more of those mods, I uploaded seperate submods for all those mods: Mixu' LL 1...
Mixu's VFX Pack
Created by Mixu
Hi, this here is a movie mod that will add new vfx things to my mods. I would recommended to use this with my mods, without it some of the vfx things in my mods may not work as intended. You don't need to have all of my mods enabled if you want to use this...
Mixu's Tabletop Lords
Created by Mixu
This mod adds various new lords and heroes that have been missing from the vanilla game. Lords & Heroes added Chaos Shaggoth Champion, lord - Limited recruitment; build a tier 2 dragon ogre building and you'll get one Shaggoth Champion Wood Elves Shadowdan...
!! MCT BROKEN, FIXED VERSION IS IN DESCRIPTION !!
Created by Groove Wizard
REUPLOAD For now, I've reuploaded this mod to another mod with the exact same contents, and it doesn't seem to have any of the issues this one is currently facing. Please use that one for the time being. I'll be disabling comments on this mod for the time ...
Mixu's Unlocker
Created by Mixu
If you don't see DLC content, try redownloading the mod, deactivate submods and use the latest KMM for fuck sake. This mod is a startpos mod that makes pretty much all factions playable and adds custom slot templates everywhere, allowing stuff like landmar...
[Outdated for now] More Build Slots + Landmarks of the Old World (SFO and Radious Compatible))
Created by Strelok
----------------------------------------------DISCLAIMER ------------------------------------------------------ Does not work with Mixus Unlocker!! Or with other Mods that edit the Startpos! If you have experience or knowledge with editing the startpos or ...
New Legendary Lord Artefacts Warhammer 2 (Updated for Silence and Fury)
Created by stompie5
**If you are have problems with the mod, try unsubscribing and then resubscribing and then restart Steam** **Updated for Warhammer 3 https://steamproxy.net/sharedfiles/filedetails/?id=2790444477** This mod adds over 200 new Legendary Artefacts for all ...
No Local Populace Corruption
Created by Fequois
No Local Populace Corruption removes the concept of "local populace" from every region. This makes it possible to convert a region entirely over to your side, with no rebellious populace. Additionally, it's slightly quicker to convert a province to a facti...
Old World Rites
Created by Groove Wizard
Please note - this mod can be added in the midst of a campaign, but not removed! What It Does This mod adds 4 brand new rites to all currently playable Game 1 factions. These rites are unlocked similarly to how the WH2 ones are - with a faction leader rank...
One Button Respec (Updated!)
Created by DrunkFlamingo
Here is a mod that adds a single button to the character UI to fully respec the character's skills. This can only be done once per game per unique character. As far as I know this is a 100% full respec that does not mess with quest skills, innates, traits,...
Rebanner II
Created by Wallets
Ever feel like you're wasting your time deciding which unit to assign +5 leadership to? This mod reworks banners to make them more interesting to use. Changes Most of the game's banners (including gifts and marks of Chaos as well as Dwarf runes) have been ...
SFO: Grimhammer II: Additional Units SUBMOD - USE THE VERSION IN THE DESCRIPTION
This mod is still present only to promote the working version of this mod. Please use that version and upvote it: https://steamproxy.net/sharedfiles/filedetails/?id=2407736132 CREDITS For models, textures, cards, icons and ideas, big thanks to: Venris ...
Regiments of Renown - Compilation (SFO: GRIMHAMMER 2 addon) - UPDATED FOR S&F!
This is the compilation of our Regiments of Renown series compatible with SFO: Grimhammer 2. VANILLA VERSION IS HERE: https://steamproxy.net/sharedfiles/filedetails/?id=1310807994 DON'T USE WITH VANILLA VERSION, THIS IS STANDALONE MOD Full units list: ...
SFO: Grimhammer II: Fast Campaign SUBMOD
Created by Venris
This is submod for SFO: Grimhammer II. It increases campaign pace for Player and AI. https://i.imgur.com/bjLshhq.png http://i.imgur.com/fVVaDCS.gif Notice: DO NOT REPORT BUG OR BALANCE ISSUES, UNLESS YOU HAVE TESTED SFO WITH NO OTHER MODS ENABLED! SUBMOD R...
SFO: Grimhammer II: More Legendary Units SUBMOD
Created by Venris
This is submod for SFO: Grimhammer II. It increases Legendary Units cap from 1 to 3 in campaign and custom battles. https://i.imgur.com/bjLshhq.png http://i.imgur.com/fVVaDCS.gif Notice: DO NOT REPORT BUG OR BALANCE ISSUES, UNLESS YOU HAVE TESTED SFO WITH ...
Steam Tank Mounts
Created by ChaosRobie
"Drive me closer I want to hit them with my sword" This mod adds in Steam Tanks as mounts. Description Boris Todbringer and any General of the Empire can get a steam tank as a mount at level 20. Steam tank mounts have both their steam turret and passenger ...
Steam Tank Mounts - SFO
Created by Maal
A patch to adjust ChaosRobie's Steam Tank Mounts for SFO. This is the first time I tweak an unit mod, so I do not know what I am doing but it work. Changed the values and gave it the attributes/abilities SFO's tanks use. Feel free to give feedback. For exa...
Moulder's Menagerie (Stormfiends, Chimærats, and More)
Created by ChaosRobie
This mod adds in Chimaerats, Aberrations, Armoured Rat Ogres, Giant Rats, Burrowing Behemoths, and Stormfiends for the Skaven. Chimaerats were created as part of the C&C Modding Den's Mod Jam 2020 Extraordinaire. Description Chimaerats are anti-infantry si...
Moulder's Menagerie - SFO
Created by Maal
A patch to adjust ChaosRobie's & Skørne's Moulder's Menagerie for SFO. Numbers adjustment and adding it to SFO's cap, swapping the generic regen for SFO's hydra regen and changing the leadership penalty from the breath to SFO's warpfire effect. Added units...
The Great Trait Update (Character Trait Overhaul)
Created by Cryswar
This mod is completely functional, but no longer receives balancing or content updates. if you are interested in a version that also alters faction bonuses and adds legendary lord skill trees, may I suggest its pseudo-successor, Leaders of Legend? ------ I...
Total Random Weather (OUTDATED + link for new version)
Created by Mazisky
THIS MOD HAS BEEN INTEGRATED INTO "ULTIMATE LIGHTING" MOD, SO IT'S OBSOLETE NOW. UNSUBSCRIBE THIS AND USE "ULTIMATE LIGHTING" - LINK BELOW - Click on picture https://i.ibb.co/nsKPWFy/aa.jpg ...
Tomb Barque
Created by ChaosRobie
"If it ain't Barque, don't fix it" This mod adds a Tomb Barque unit and Tomb Barque mount to the Tomb Kings. Description Tomb Barques are recruitable at tier 3 ports for all Tomb King factions. They have two auras, one provides a ward save to all nearby un...
Tomb Barque - SFO - OBSELETE
Created by Maal
The base mod is now integrated into SFO, this submod is no longer needed. ---------------------------- A patch to adjust ChaosRobie's Tomb Barque for SFO. Simple numbers adjustment. Gave it the same resistances as SFO Mortis Engine, since it uses most of i...
[HN] Clear Skies
Created by [HN]
Greatly reduce the amount of fog present on the campaign map https://i.imgur.com/fVVaDCS.gifhttps://i.imgur.com/lAF7vGb.pnghttps://i.imgur.com/Swo1Ugv.png https://i.imgur.com/4kbi4Ov.png Ever wished you could actually see what's going on the map? This mod ...
UI Modding Framework
Created by Vanishoxyact
This mod adds a whole framework allowing the possibility of creating custom user interfaces within mods. Creating UI's within mods is notoriously difficult which results in very few, if any mods utilizing them. This framework unlocks this possibility by pr...
Normal traits extended
Created by Sir_Isenhart
Updated for S&F. This mod adds a layer of gameplay adding more ranks to most gainable Lord and hero traits and making them significantly more powerful and meaningful. List of changes: https://docs.google.com/document/d/1kkFwHT-i-Fx8EIe3BC5alej4aKhVBW7KlyJk...
GCCM2: Custom Assets
Created by Frodo45127
What is this? This is a compilation that includes: 50 buildings restored from TW:W1 that CA only included partially in TW:W2. Collection of custom decals made by Maruka. 5 custom buildings by Frodo45127 (those flammenwerfer gates are one of them). 64 Kisle...
GCCM: Main mod
Created by Maruka
BEFORE COMPLAINING IT DOESN'T WORK, PICK THE GOLDEN BOI AND ATTACK EITHER GRIMHOLD OR KARAK HIRN. What´s this? This is GCCM, or "Grand Campaign Custom Maps". It's a mod that brings custom maps to the campaign, with the goal of increasing visual and gamepla...
(Mixu's Unlocker Support) Landmarks of the Old World
Description This is the Mixu's Unlocker compatible new version of amazing Landmarks of the Old World mod, originally made by The Mall of America. Unfortunately, due to being busy with real life, he is not longer able to support his mods, so we decided to r...
SFO - MIXU'S UNLOCKER BUILDING FIX
This is a fix mod for SFO and Mixu's Unlocker. New building lines added by SFO becomes invisible when using Mixu's Unlocker for some provinces and this mod fixes that. Thanks to == Col. Jack O'Neil this now also works for vortex. --------------------------...
Trebor's Trait Overhaul
Created by Mint
This mod adds new traits that complement different character types and expands the existing traits' effects to be more interesting and impactful. You can safely add this mod to your current campaign unless you are playing as Bretonnia or Norsca (in which c...
AI Tweaks - No Anti-Player
Created by Jadawin
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered...
Victory Conditions Overhaul 2 - Framework
Created by Wolfy
https://i.imgur.com/fVVaDCS.gif Introduction This mod adds a framework to easily add custom victory conditions to the game. Modding victory conditions is notably difficult and time consuming because it requires to create a startpos.esf file each time. This...
VCO 2 - Extended Multiplayer Submod
Created by Wolfy
https://i.imgur.com/fVVaDCS.gif Introduction You start a multiplayer campaign. It takes more time. Nice. Introduced Changes The Head to Head/Co-Op victory campaigns now requires owning or razing 999 settlements instead of 100. Frequently Asked Questions A ...