Left 4 Dead 2

Left 4 Dead 2

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Light Zoey - Stretch Fix
   
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Survivors: Survivors, Zoey
File Size
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1.886 MB
15 Aug, 2020 @ 12:14am
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Light Zoey - Stretch Fix

Description
DOES TLS UPDATE FIX THIS???

Yes, but our end results are slight different.

Fixes Zoey's stretched idle animation in The Passing intro and repositions her hands to compensate.

This won't work with light model replacements.
14 Comments
Pyromaniax 1 Jan @ 8:08pm 
I am fine with that, I do have a collection of mods that aims to fix and improve the game as much as possible without any breaking conflicts, and no zoey model is included. So there woulddnt be any conflicts, the collection is already aimed to be used by local/hosts and the Medkit position fix would be a plus
Despair  [author] 1 Jan @ 7:55pm 
In L4D1 the medkits were naturally offset to one side, which might be why Zoey's still appears slightly offset, since they were never intended to be centred on the L4D1 survivors. there are two ways to adjust an attachment point, either via the master position which affects it's offset on every single survivor, or by editing a specific survivors model.
You would need to replace Zoey's entire model just to offset the medkit attachment, which is hardly a viable solution to what you're talking about IMO.
And even that medkit attachment master position is held within the medkit weapon/item script, so it is an edit that will only work when hosting your own game.
Pyromaniax 1 Jan @ 8:01am 
Hm since there was some suggestion there id like to do my own: there's a problem with Zoey's standard model where her medkit attachment is slightly offsetted to the right. I've been looking forever for someone that would fix that issue, would you please be up for it?
Despair  [author] 15 Dec, 2023 @ 6:25am 
Well firstly, the light model uses the exact same jigglebones as Zoey's normal model, and secondly, as far as I know there is no command to disable jigglebones, and you can't disable a models jigglebones, they're built into the model, if the model has them, it has them.

I don't know how this even relates to my mod though.
duty man 15 Dec, 2023 @ 5:47am 
fine... how to disable the jigglebone effect of the default model's hair. It's like the light model.
Despair  [author] 15 Dec, 2023 @ 5:21am 
I still have no idea what you're talking about, what is her hair rotation? And how would I be able to fix anything about her if the model is already being replaced?
duty man 15 Dec, 2023 @ 4:21am 
Most of the Zoey character mods will edit the Light Model. So can you make a mod that fixes her default model hair rotation?
Despair  [author] 14 Dec, 2023 @ 4:53pm 
Not sure what you're talking about there brother.
duty man 14 Dec, 2023 @ 8:17am 
Dude, can you fix the hair keep spinning problem after Zoey's death? Other hair mods will conflict with this mod.😢
Pyromaniax 26 Dec, 2022 @ 1:36pm 
K i checked, i didn't noticed stretching with the tls version but ur hand/finger position does look more natural