Despair
If you're gonna add me at least leave me a message saying why, please, otherwise I'll probably end up declining your request just because I'm not sure who you are and I'd hate for it to seem as though it were personal.

Hey there, I like to make mods for Left 4 Dead, not all the time but when I've got some free time.
If you want a mod done, or have something to request, I will take commissions, I use PayPal, the most basic commissions start at 15 American Dollars and will increase incrementally depending on complexity of the desired mod, if you've got something you want done, as long as the content of the desired mod is available somewhere I’ll do it, time permitting.
If you're gonna add me at least leave me a message saying why, please, otherwise I'll probably end up declining your request just because I'm not sure who you are and I'd hate for it to seem as though it were personal.

Hey there, I like to make mods for Left 4 Dead, not all the time but when I've got some free time.
If you want a mod done, or have something to request, I will take commissions, I use PayPal, the most basic commissions start at 15 American Dollars and will increase incrementally depending on complexity of the desired mod, if you've got something you want done, as long as the content of the desired mod is available somewhere I’ll do it, time permitting.
Currently Offline
IMPORTANT INFO RELATING TO PRICING
Please take note of this information, as if you come to me with a very poorly optimized model then that will factor into the pricing of any given commission.

For the love of everything on the entire planet, please make sure the model for whatever you are wanting put into L4D2 is WELL OPTIMIZED, that means LOW vertices/indices count, if you send me through a stupidly high poly model, don't expect it to work, the Source engine on which L4D2 runs does not support exceptionally high quality models, and 30k-40k vertices would be considered pushing/reaching the limits on a smooth experience for a mod.

If you don't know how to check whether a model has an unreasonably high poly/vertex count, then I suggest you download Blender, it will be able to import most any common file format, which you can use to view the vertex and/or poly count of your selected model.
Recent Activity
140 hrs on record
last played on 1 Aug
4,446 hrs on record
last played on 30 Jul
2,339 hrs on record
last played on 30 Jul
MooMoo 31 Jul @ 5:51am 
Adding for comm, and questions regarding
BegitoBuru 23 Jul @ 6:32pm 
Awesome, once the invite is accepted ill message ya!
Despair 23 Jul @ 4:49pm 
Sure, send me a friend invite and you can let me know what you had in mind.
BegitoBuru 21 Jul @ 9:41pm 
looking to get a comm done if your done, lemme know thanks
MidnightKing13 11 Jul @ 1:30am 
Hello, I have a commission if you're interested :D
コメ 1 Jul @ 8:21pm 
Hello! Could you please accept my friend request? I’d really like to commission you to make a few mods:)