Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
Not really accepting invites, but I can point you to [] who provided some tutorials to me on his workshop page for sound modding. Go here and then you should find some tutorial links on the 2nd page of the comments section. Hope it helps!
Just like it shows in the preview video, I recorded the gunshots of each and every environment in-game and then put those recordings into the Wwise project. I didn't use any special effects at all. Wwise reverb won't be able to mimic what I did with this mod and like you said, Wwise echo effects and environment_reverb barely change the sound. If you want to get nice reverb and echo for your gunshots, you're going to have to record them straight from whatever game you're playing. I know it's tedious, but's it's the best solution I came up with.
i used twi project too but still result the same
did you use sdk or something?
I was just about to write a response to your previous comment. I'm glad it worked out!