Killing Floor 2

Killing Floor 2

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BF1 Winchester/Centerfire Sound Mod
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Maps and Mods: Weapons
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3.659 MB
6 AGO 2020 a las 22:45
1 nota sobre cambios ( ver )

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BF1 Winchester/Centerfire Sound Mod

Descripción
Preview Video Available
It's been a long time since my last mod, but I am alive and here is my offering. This mod replaces the sounds of the Winchester and SPX Centerfire with weapons from Battlefield 1. The Winchester's sound is replaced with Battlefield 1's Winchester and the Centerfire is replaced with the Gewehr 98.

Side Note: This mod DOES NOT replace third person sounds. That means you'll hear the default Winchester/Centerfire sounds when playing the game in third-person or when somebody next to you is shooting the guns. I did this because I don't want to adjust the loudness of the guns in third person which is perfectly fine by default.

Installation
  1. Subscribe and wait for the download to finish

  2. Locate the file in
    C:\Program Files (x86)\Steam\steamapps\workshop\content\232090\2189826208\BrewedPC\WWiseAudio\Windows
    You can find the file by copying this address into your file explorer

  3. Copy and Paste the file into
    Documents\My Games\KillingFloor2\KFGame\Published\BrewedPC\WWiseAudio\Windows
20 comentarios
enginer 8 DIC 2022 a las 14:07 
i cant find published folder in documents, any idea why?
The Law 7 JUN 2021 a las 8:30 
Este comentario está esperando un análisis de nuestro sistema de verificación automática de contenido. Estará oculto temporalmente hasta que comprobemos que no incluye contenido dañino (por ejemplo, enlaces a sitios web que intenten robar información).
FailureFung  [autor] 8 MAR 2021 a las 22:56 
@heathcliff comic enjoyer
Not really accepting invites, but I can point you to [] who provided some tutorials to me on his workshop page for sound modding. Go here and then you should find some tutorial links on the 2nd page of the comments section. Hope it helps!
rude dude w/ attitude 8 MAR 2021 a las 19:34 
I'm trying to make an addon much like this on my own, but I've hit a wall but there's not much documentation out there to help. Could you add me and help out?
四川菜系 | Chinese Fo0d 3 SEP 2020 a las 12:21 
Hey FailureFung you should definitely do a minigun sound replacement when the minigun comes out! That'll make my month if it does happen!:summer2019boost:
' Neck ' 28 AGO 2020 a las 2:38 
ok thanks , im gonna try
FailureFung  [autor] 28 AGO 2020 a las 2:16 
@ []
Just like it shows in the preview video, I recorded the gunshots of each and every environment in-game and then put those recordings into the Wwise project. I didn't use any special effects at all. Wwise reverb won't be able to mimic what I did with this mod and like you said, Wwise echo effects and environment_reverb barely change the sound. If you want to get nice reverb and echo for your gunshots, you're going to have to record them straight from whatever game you're playing. I know it's tedious, but's it's the best solution I came up with.
' Neck ' 28 AGO 2020 a las 1:28 
How did you do the sounds for environments ? i trying to use environment_reverb and echo but the fire sound are all the same for any place

i used twi project too but still result the same

did you use sdk or something?
Mai_Velder 18 AGO 2020 a las 23:37 
Love it! Thank you
FailureFung  [autor] 16 AGO 2020 a las 17:16 
@goldenwonder69
I was just about to write a response to your previous comment. I'm glad it worked out!