Killing Floor 2

Killing Floor 2

112 ratings
BF1 Winchester/Centerfire Sound Mod
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Maps and Mods: Weapons
File Size
Posted
3.659 MB
6 Aug, 2020 @ 10:45pm
1 Change Note ( view )

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BF1 Winchester/Centerfire Sound Mod

Description
Preview Video Available
It's been a long time since my last mod, but I am alive and here is my offering. This mod replaces the sounds of the Winchester and SPX Centerfire with weapons from Battlefield 1. The Winchester's sound is replaced with Battlefield 1's Winchester and the Centerfire is replaced with the Gewehr 98.

Side Note: This mod DOES NOT replace third person sounds. That means you'll hear the default Winchester/Centerfire sounds when playing the game in third-person or when somebody next to you is shooting the guns. I did this because I don't want to adjust the loudness of the guns in third person which is perfectly fine by default.

Installation
  1. Subscribe and wait for the download to finish

  2. Locate the file in
    C:\Program Files (x86)\Steam\steamapps\workshop\content\232090\2189826208\BrewedPC\WWiseAudio\Windows
    You can find the file by copying this address into your file explorer

  3. Copy and Paste the file into
    Documents\My Games\KillingFloor2\KFGame\Published\BrewedPC\WWiseAudio\Windows
20 Comments
enginer 8 Dec, 2022 @ 2:07pm 
i cant find published folder in documents, any idea why?
The Law 7 Jun, 2021 @ 8:30am 
This comment is awaiting analysis by our automated content check system. It will be temporarily hidden until we verify that it does not contain harmful content (e.g. links to websites that attempt to steal information).
FailureFung  [author] 8 Mar, 2021 @ 10:56pm 
@heathcliff comic enjoyer
Not really accepting invites, but I can point you to [] who provided some tutorials to me on his workshop page for sound modding. Go here and then you should find some tutorial links on the 2nd page of the comments section. Hope it helps!
rude dude w/ attitude 8 Mar, 2021 @ 7:34pm 
I'm trying to make an addon much like this on my own, but I've hit a wall but there's not much documentation out there to help. Could you add me and help out?
四川菜系 | Chinese Fo0d 3 Sep, 2020 @ 12:21pm 
Hey FailureFung you should definitely do a minigun sound replacement when the minigun comes out! That'll make my month if it does happen!:summer2019boost:
' Neck ' 28 Aug, 2020 @ 2:38am 
ok thanks , im gonna try
FailureFung  [author] 28 Aug, 2020 @ 2:16am 
@ []
Just like it shows in the preview video, I recorded the gunshots of each and every environment in-game and then put those recordings into the Wwise project. I didn't use any special effects at all. Wwise reverb won't be able to mimic what I did with this mod and like you said, Wwise echo effects and environment_reverb barely change the sound. If you want to get nice reverb and echo for your gunshots, you're going to have to record them straight from whatever game you're playing. I know it's tedious, but's it's the best solution I came up with.
' Neck ' 28 Aug, 2020 @ 1:28am 
How did you do the sounds for environments ? i trying to use environment_reverb and echo but the fire sound are all the same for any place

i used twi project too but still result the same

did you use sdk or something?
Mai_Velder 18 Aug, 2020 @ 11:37pm 
Love it! Thank you
FailureFung  [author] 16 Aug, 2020 @ 5:16pm 
@goldenwonder69
I was just about to write a response to your previous comment. I'm glad it worked out!