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The assets for the Four Relics of Rivellon content are already in the game, and you technically don't need any mods to use them. You do, however, need mods to access them in GM mode, and in order to access the assets in Divinity Engine 2, you have to extract Patch5.pak, which contains a "mod" called ArmorSets, which contains all the 4R content. Majora wrote a very useful tutorial on how to extract .pak files and use the assets here:
https://steamproxy.net/workshop/filedetails/discussion/1815898410/1738882855319364636/
As for taking The Devourer and making him bigger, that's easy. Just take his Root Template and change the "Scale". However, this will change all instances of that NPC, like the one in my mod and the one in storymode if you make your mod usable in story mode. If you want a bigger Devourer without overriding the normal one, just duplicate his Root Template into a new NPC that's the same in every way, then increase the Scale.
For more detail and also how to fix this, I wrote a guide to mod installation: https://steamproxy.net/sharedfiles/filedetails/?id=2097784116