A Hat in Time

A Hat in Time

85 ratings
Eka-Power Flairs
   
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33.017 MB
21 Jun, 2020 @ 9:40pm
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Eka-Power Flairs

Description
Look! New flairs! But these are no ordinary flairs: these three flairs have special attributes that grant some of your hats new power.



Included are:


-Napalm Brewing Hat: can be bought from the Badge Seller for 150 pons after collecting 8 Time Pieces. This flair allows you to throw a new kind of potion that leaves a damaging flame where it lands. Be careful, though: play with fire, and you may get burned...



-Stone Statue Hat: can be bought from the Badge Seller for 200 pons after collecting 10 Time Pieces. This flair changes your ice statue into a stone statue, which can tank 3 hits instead of two and produces a damaging shock wave when it lands.



-Time Freeze Hat: can be bought from the Badge Seller for 250 pons afer collecting 16 Time Pieces. This flair upgrades the time-slowing effects of the Time Stop Hat to an (almost) time-freezing effect.



Thanks to Starblaster 64/Drunk Accordion for helping with getting the time freeze effect to work properly.



Thanks to Shararamosh for helping with some stuff for the Stone Statue hat.



I probably had some help from others too, but I had this on hold for so long that I don't remember exactly hehe.



Known issues:


-Time Freeze Hat's cooldown begins a little late after terminating naturally
13 Comments
FluffyXai 16 Dec, 2023 @ 2:26pm 
I know this is really old by this point but could these hat flairs be changed to not be available fro mthe start? Maybe through the rolling hting?
Or at least only show up when you unlock the prerequisite hat.

I love having hat mods but I kinda hate starting the game and already having like all hats unlocked because I have mod flairs. But other hats from mods actually do have to be unlocked first so I think it should be possible?
Uncle Badass 7 Jul, 2023 @ 8:53pm 
You should make a version where these are badges instead.
rainbowspirit3000 11 Mar, 2022 @ 11:49am 
Could you possibly try and make one for the remaining few hats? I have a few ideas for how each one could work. The Sprint Hat could have something like the dash from Cuphead. Maybe using the invincibility version which lets you dash and while in the dash, you don't take damage.
The Dweller Hat could have a few possible things. A version that damages nearby enemies a tiny bit. I think it would be something like hitting someone with let's say an umbrella's damage but it being an aura. Pretty much anything in an aura wold work. Even health regen.
And the normal hat could just deal extra damage when on and using any weapon or just be an upgraded version of the regular which shows information on what to do and maybe even shredding it to pieces and finding a living hat that turns into yours with eyes to capture enemies (that last one was obviously a joke).
Greenstranger500 6 Mar, 2021 @ 12:24pm 
hmm does the stone statue thingy crash when using playables does anyone know if not i can test it myself
Shock Inazuma 3 Jan, 2021 @ 6:36pm 
Note: you cannot get the hats if you don't have the original
Dr. Treefrog  [author] 3 Jan, 2021 @ 6:36pm 
Is the Badge Seller's inventory full with other items?
@ your service 9 Sep, 2020 @ 11:37am 
This is such a cool addon that gives more deph to the hats that had so much more potential.
I love it, this should be in the vanilla game!

That being said ive found a minor issue that some floor panels (like in Hat Kids spaceship) dont activate with the stone statue flair.
RubberCrowy 2 Sep, 2020 @ 8:31pm 
I got another idea that would allow the player to use there favorite flair and still use the abilities from this mod. The player could go to the mod in the mod menu and use configure to change allow them to use the abilities with any flair. I'd like to see this in the mod.
RubberCrowy 2 Sep, 2020 @ 8:15pm 
I just got a new idea for this mod! A powered-up flair for every hat! Please try to make this happen!
Dr. Treefrog  [author] 2 Sep, 2020 @ 8:13pm 
It doesn't already? ack