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In all seriousness though, I like the idea of tracking shot granting a mark on the enemy, as highwayman's increased damage to marked targets on his pistol shot goes unused unless you specifically take someone else to mark them and I never much liked taking houndmaster, musketeer (at least not WITH a highwayman,) Arbalest, or Bounty Hunter.
I've been trying to come up with an idea to share with you, that you may use: maybe instead of adding more mark interaction, grapeshot should debuff protection, as it tears through the enemies resistance:
-Performable positions 1,2,3
-Original targets
-No mark chance/bonus
-20% prot debuff (140%)
-No crits debuff (maybe)
-Armor penetration
This way Hman may have more versatil 1st position and kit, at least I believe. I really like the way you are turning these skills into something useful, thank you for making this.