Arma 3
45 ratings
Escape from Chertarkov
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop, Persistent
Scenario Type: Infantry
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
11.100 MB
31 May, 2020 @ 5:11pm
1 Change Note ( view )

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Escape from Chertarkov

Description
Well i know that you are going to say... "ah, another Escape mission... another tarkov... and etc" but wait a second, maybe you'll like this mission because so far we have:
- Random loot spawn (yeah i know, that's something people already seen, but wait a second, there is some more stuff to see)
- The whole chernarus is divided into 3 territory controlled by:
1) Scums (ex ChDKZ, bandits and etc)
2) Nationalists (more professional guys)
3) Russian spec ops (really dangerous guys)
and two secret groups:
1) other PMC that will hunt players in location
2) Cultist faction (be careful, they will do bad things to you) WIP still need to change and make them more like a cultist (from now they are using livonia units)
- We have a database (Credits goes to gruppe-adler! thanks my dude!)
- Money system (again, credits goes to gruppe-adler!)
- Shop (gruppe-adler! 🙂 thanks for all scripts you made for us 🙂 [Click and drag to move] ) right now you can only buy stuff.
- Random AI spawn (two raids will never be the same, so be careful)
- Enhanced AI (ai will dodge, they will act more clever)
- AI will talk when they see you, just like in Tarkov, so if you kill them they also make sounds >:D
- Random Crashsite script with loot (thanks to GEORGE FLOROS GR! you are the best)
- you were killed? no problem! you can watch your friend fight in the raid by using the computer
- ACE integration (for shop, money and etc) sorry guys but this mission only works with ace 😞 [Click and drag to move]
- ACE campfire (credits to gruppe-adler!) you can make campfire during the night near trees.
- Some friendly PMC that will help you, they also spawn randomly around the map during the raid.
- Exits back to base, but they are semi random, each time you restart the server the exits will be different.
- At the base you can heal for free, just find a mysterius man in bunker.
- Hunger and thrist system.
- Ambient and combat music (a little bit buggy sometimes but it's work still)
- Almost done translating to English (65%) i just made this mission private for my friends but decided to share it with you guys.
- Tested on dedicated server
- and maybe something else that i forget.

To-do list:
- Random mini missions?
- Some kind of random events?
- more "Alive" functions to AI like looting, walking from the town to town.
- lonely renegades?
- Playing as a random scav with random loot?
- PVP mod?
- more map support?
- Scav junkbox? (scavs will bring sometimes random loot to base if you give them money)
- Bunker upgrade system?
WARNING WHEN YOU ARE DONE PLAYING FOR TODAY SERVER ADMIN SHOULD USE THIS IN DEBUG CONSOLE 1)to save your loot containers simply execute globally this: [true,2] call grad_persistence_fnc_saveMission;!!!!! i still not sure how to make it work via addaction so i need some advice how to do that.
Tips:
- To make a campfire use ACE self action menu (ctrl+window) and go to equipment.
- To take money from dead AI use ACE action menu (window)
- If you are in the safe zone (base) you can put your money into bank account, go to terminal and use ACE action me (window) you'll see deposit money and etc
- To trade with Prapor again... use ACE action menu on him (window)
- as an admin you can use debug console here is useful commands for now:
1)to save your loot containers simply execute globally this: [true,2] call grad_persistence_fnc_saveMission;
2)to change the weather just simply execute globally this: [] execVM "StartMission.sqf"; it will generate random weather.

Requirements:
CBA
Cup terrain - core
Cup weapons
Cup units
Cup vehicles
Kurt's survival system (KSS)
ACE
Chernarus REDUX
LAMBS DANGER (High recommended)
Tarkov's vests
Escape From Tarkov Backpack's
Community Faction Project

Recommended:
jsrs soundmod + cup support jsrs
Enhanced movement
49 Comments
TangoPlayBr 18 Feb @ 10:15am 
Hi, can pload the mission file plz
impierce 10 May, 2023 @ 8:12am 
Shit sucks, ran around for 30 minutes and didn't find anything or anybody.
Guardsman nr. 1203-3482-2183-298 12 Feb, 2023 @ 3:57am 
У меня проблема, что после смерти я падаю с неба и умираю, нет возможности играть после первой отключки. Что делать?
SPUD 30 Dec, 2022 @ 1:16pm 
is there way to get quests and missions
CaptainChromozone 2 Jan, 2022 @ 3:58pm 
how do i extract
gooberone 26 Oct, 2021 @ 4:05pm 
Where is the shopkeeper? There seems to be a random person, and a medic or something. Neither have shops.
badasuin 21 Oct, 2021 @ 5:52pm 
Love the mod. Really hope to see an update in the future. Thank you for all the work you put Into it!
Blau Kätzchen 5 Aug, 2021 @ 5:50am 
I got heavy fog that make it unplayable is it normal?
sidekick7569 13 Jul, 2021 @ 10:38am 
@Piston I love your work on this mission, Was wondering if the new version is out?
Bairro 4 May, 2021 @ 6:02am 
Hi,
You did a great work. I hope you continue to improve it. :FIA:
Strengths:
- Tense and sinister atmosphere.
- Many objects: scraps, garbage, a lot of dirt and abandoned things etc. make the game very immersive and with an aspect of desolation. Combines with Escape from Tarkov.
- I liked the extraction and respawn system.
Points to develop:
- Is it possible to sell items?
- I rarely find loots. The buildings are always empty.
- I rarely encounter enemies.
- Sometimes I feel like I'm alone in the world.
See you later!