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Version info: Both Rimworld and the mod *should* be on their most recent version. Downloaded the mod yesterday and rimworld updates itself automatically as well, so unless something broke there, I should be using the newest version of rimworld and the mod.
What else is going on: Um... nothing? I don't know if you mean "in rimworld" or "on the pc in general", but either way, the answer is nothing. Just trying to build a ship, nothing else.
Active colonies: I have the three pawns from the crashlanded start on a different map, but they're not doing anything.
Load order: Creation kit is at the bottom of the load order, beneath save our ship 2 and its requirements
Error log when trying to place a tile: Nothing. I think that makes sense. I'm unable to place things on a ship I do not own. I'm pretty sure that's intended. The problem is that the ship isn't claimed, on claimed ships I can place everything.
On a different note: When I use the "new ship map" tool and build a ship there, I am unable to place the anything from the "ship" category on it. The "ship designer" category works, but when I try to place something from "ship", it doesn't work (except for airlocks, for some reason). I can't place turrets, spinal capacitors/amplifiers or the ship computer core/consoles, it says "must be placed on owned ship hull. I can't claim the ship, though, so I have no way of placing these kind of important ship parts.
I don't know how to find all the information you need to make sense of this error, but I'll try. In your previous message, you asked for:
I need:
Version info
What else is going on?
Active colonies?
Load order
Error log after a map isn't created
Any links?
Old ships made with the tool will need to be updated. There is a tool on the Ship Design tab that allows you to rotate ships on import. Enemy ships face Right <-, and Player ships face Left ->.
Once saved and exported the old ships will work just fine.
I tried auto cryptocaskets, the generic pwn spawner, pawn ship crew, which seemed to spawn additional crew rather than rescue the starting pwns from the void of space.
Am I missing something? I am using crew start standing, they momentarily appear in space when the game loads but then bump to the bottom left corner. Thanks