RimWorld

RimWorld

49 ratings
MMTankMOD
   
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Mod, 1.1, 1.2, 1.3
File Size
Posted
Updated
4.262 MB
9 May, 2020 @ 4:32am
16 Jul, 2021 @ 7:07am
17 Change Notes ( view )

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MMTankMOD

In 1 collection by 軍兵衛(dragon)
自作メタルマックスMOD
3 items
Description
~Created by google translation~

Contents
A metal max-like car + drum can is added as an animal.

Wild buses, mosquitoes, buggies, wolfs, armored vehicles and drums will appear in each biome.
From the added car (pet), you can harvest Namari mushrooms and components (Wolf is an advanced component) on a regular basis.
Also, if you dismantle the car corpse, you will get a lump of iron scraps and components (same as above).


Updates

2021/07/16 Update
-Supports Ver1.3. It should be okay because the load folder is divided so that it works with Ver1.2 / 1.1.

2021/01/25 Update
-Angelring can now be created. Prosthetics research is needed.

2021/01/15 Update
-Namari mushrooms are now in the material category, no more manual transportation instructions
-You can now process Namari mushrooms on a fuel-powered workbench.

Request from the creator: The author has only played the Japanese version of Metal Max, so I don't know the English version of "ナマリ茸".
If anyone knows the English version of the notation, please let me know in the comments.

2021/01/08 Update
-The remaining durability is now displayed while the car is wearing the tile pack.Thank you Udon!
-Changed the items that can be obtained by cutting the hair of the car from iron scraps to namari mushrooms.
Namari mushrooms can be refined into iron in the blast furnace in the raw material category, just like iron scraps.

2021/01/03 Update
-If the hunger rate is 0%, it may freeze when the caravan is configured, so set the hunger rate only slightly.

2020/08/07 Update
-I tried to see if it works with Ver1.2, so it was ok so I wrote the support version.

◎2020/06/13 Update
-We have implemented a vehicle tile pack that can be produced and used by introducing the Animal Gear MOD(*).
It is treated like a shield belt that breaks with certain damage.
Production requires plate armor research.
*Even if there is no Animal Gear MOD, the tile pack does not appear and no error occurs.
If you have any problems, please report in the comments with the URL of the HugsLib error log.

◎2020/06/09 Update
-An angel ring has been added as a type of implant,A joke item that gives you -30 feelings and 500% pain.
-The frequency of iron scraps collected from each car has been changed from 5th to 15th.

◎ 2020/05/19 Update
-Slightly modified Patche because the illustration of drum mod was replaced.

◎ 2020/05/18 Update
-Since the drumcan was unexpectedly strong, some abilities such as armor value were corrected.
-If you have introduced MMDrumcan MOD, we have included a patch that will allow cars to bathe.
 MMMDrumcan MOD → https://steamproxy.net/sharedfiles/filedetails/?id=2100895553

◎2020/05/10 Update
- Added melee attack method to drums.
- If you introduce "Range Animal Framework (Continued)" (+ Harmony) as a prerequisite mod, some vehicles will be able to carry out long range attacks.

*However, even if you do not subscribe to the prerequisite MOD, the vehicle does not make a long-range attack and no error occurs.

If you have any problems, please report in the comments with the URL of the HugsLib error log.

-Special Thanks-
○ For the texture, I used the character chip published by kouto on pixiv.
○ The Def file is created based on the animal template mod of Uniun.
○ The motivation for making this mod is because I saw Tikubonn's Panjang Drum MOD and came with Ting in my brain.

I would like to take this opportunity to thank you.
12 Comments
TurtleShroom 24 Aug @ 6:41pm 
For those wondering, I updated this Mod years ago. If you are interested, you can play it here: https://www.github.com/TurtleShroom/TSP_STORYTIME_RIDES_AGAIN .

It is part of a far larger Mod series.
TurtleShroom 15 Sep, 2023 @ 2:56pm 
Hello!

This is one of my favorite older Mods, and I have decided to update it. However, I won't be publishing it without giving you a reasonable time and chance to weigh in on that. Please consider allowing me to do so.
TurtleShroom 16 Sep, 2022 @ 7:30pm 
This Mod is one of my favorites. For some reason, however, the Ranged Animal Framework Mod is marked as incompatible with the Vanilla Expanded Core Framework Mod. Why?
TurtleShroom 16 Feb, 2022 @ 6:39pm 
[code]

Config error in MM_Namaritake: has smeltProducts but has smeltable=false
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[/code]

The Error explains itself. The Namaritake Item is supposed to be able to be smelted, but its code says "FALSE" instead of "TRUE".
TurtleShroom 29 Oct, 2021 @ 8:16am 
Please consider enabling these as Raiders. Also, since these suckers don't breathe, consider adding Save Our Ship Compatibility with this ONE EASY TRICK!

in order to make a creature breathe in space, simply add " AnimalInsectSpace " to the Trade Tags, and now, suddenly, your creature can breathe in space!
Only Goyim knows 11 May, 2021 @ 7:47am 
metal max?
Blitz 22 May, 2020 @ 3:21am 
THE ACTUAL POTATO IS THAT? WHY IM MILLKING CARS???? AND TANKS???? WTFFFF
NECEROS 21 May, 2020 @ 11:58pm 
haha! This is great
軍兵衛(dragon)  [author] 21 May, 2020 @ 9:32pm 
Appears as wild animals and manhunters, but not as raids (powers).
Also, the appearance as a wild animal is always one animal.
g3 21 May, 2020 @ 10:39am 
will these things be used as raiders or become manhunters?