XCOM: Chimera Squad

XCOM: Chimera Squad

193 ratings
ShowXP
3
   
Award
Favorite
Favorited
Unfavorite
Tags: UI, QoL
File Size
Posted
Updated
55.751 KB
3 May, 2020 @ 8:04am
11 May, 2020 @ 12:56pm
3 Change Notes ( view )

Subscribe to download
ShowXP

Description
Shows an agent's XP and required XP for rank up next to their kill counter in the armory.

My mod doesn't effect XP gain at all but the vanilla values for the curious are:
Needs 11, 26, 50, 86, 140 xp for each rank.
Gets 6, 7, 8 xp per mission scaling by Act (Investigation).
Gets 0.25, 0.25, 0.4 xp per kill scaling by Act to a max of 4,4,6 per mission.
Tutorial awards 0xp.
Capturing/killing yields the same xp. *Currently bugged, captures receive 0xp.
SpecOps work as missions for xp gain.

Agents don't level up off SpecOps (probably a bug), but continue gaining xp.

XP Gains only occur as whole numbers, decimals get rounded.

There's code in there to do scaling on a per mission basis so that some missions could yield more xp both in the direct reward and per kill but, as far as I know, it's unused.

Vanilla XP rewards can be adjusted in:
"...\Documents\My Games\XCOM Chimera Squad\XComGame\Config\XComGameData_XpData.ini"
Nothing to do with my mod, the game is just setup so you can adjust various things through the config files.
29 Comments
Trogdor The Burninator 30 May, 2020 @ 3:27pm 
Not working for me
banktmp 28 May, 2020 @ 1:12am 
very helpful,thank you
Subtactrics 27 May, 2020 @ 3:08am 
thanks for mod and also the XP numbers
Igorious 24 May, 2020 @ 7:39am 
The best mod :)
It was very helpful to raise all agents to the max rank.
LordLancelot 23 May, 2020 @ 8:02am 
SDK has been updated I hope Risky Launch will come back.
FreeFormSage 21 May, 2020 @ 10:33am 
Hell of a detail description section, what with both the vanilla XP numbers listed AND the exact file to access to change it. That's due dillegence.

Bravo.
Kienan 21 May, 2020 @ 9:47am 
@NeoSquall, as you can see in the OP's description, you earn XP both by completing missions, and by killing...much more through completing the missions than the kills. Captures are supposed to award XP, but didn't. Not sure if the new patch fixed that or not, but it's completely possible to max out your agents even if kills gave no XP too.
NeoSquall 21 May, 2020 @ 6:26am 
What do you mean by "*Currently bugged, captures receive 0xp."?
So I didn't manage to fully maximize my entire squad rank because my 533 captures (over 318 kills) actually gave me 0xp each time?
Ruka 18 May, 2020 @ 2:17am 
Ah I see, XP gets rounded down. You're right, despite the bug it doesn't make such a big difference
chair5768  [author] 17 May, 2020 @ 9:16am 
@Ruka Averaging 7xp per mission, do 20 missions that's the 140xp to hit max rank. Unless you're focusing kills onto an agent (or he's just OP), it's unlikely you'll ever hit the kill XP cap. If you assume 20 enemies in a mission, divided by 4 agents, that's 5 kills per agent = 1.25xp, which gets rounded to 1xp; so Zephyr would be making 6xp on an Act 1 mission as opposed to 7xp.