XCOM: Chimera Squad

XCOM: Chimera Squad

62 ratings
More Accurate Smash
   
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Tags: Gameplay
File Size
Posted
Updated
150.659 KB
1 May, 2020 @ 1:09am
2 May, 2020 @ 8:24pm
3 Change Notes ( view )

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More Accurate Smash

Description
Summary
Axiom's Smash Ability gain +3% aim per each Rage: so maximum aim bonus is 15% at 5 Rage stack.
Bonus is configurable in .ini file.

Works on mid-campaign, but not work on mid-tactical.
9 Comments
Alsumi 1 May @ 10:04am 
Good
Layth36 9 Jan, 2023 @ 1:00pm 
Is this compatible with Zephyr & Axiom Melee Buffs ?
Subtactrics 27 May, 2020 @ 2:59am 
great mod, not OP
JimmyTheCannon 19 May, 2020 @ 5:29pm 
HELL YES
KimKast  [author] 2 May, 2020 @ 8:38pm 
@Emcee Lucas While I had full walkthrough with this, I'd never experienced any conflict with Adrenal Surge.. sorry but I can't guess what is matter at this time. If I found something later I'll fix it
Emcee Lucas 2 May, 2020 @ 11:24am 
This seems to crash my game when I activate Adrenal Surge, could this be conflicting with something?
Paul 2 May, 2020 @ 8:45am 
@KimKast Great mod! I have the same request as VeeDemo - is it possible to increase the % of Aim Axiom gains per Rage?

For me personally, I feel +4% Aim per Rage would be perfect so at 5 Rage, Axiom would get a 20% bonus to Aim.

As with Sumatris, I also originally felt that Smash should be a guaranteed hit but this mod does make Psych Up more useful so I'm happy with it.
VeeDemo 2 May, 2020 @ 1:38am 
Would I be able to edit the values so he gains a much larger aim bonus with each stack?
Sumatris 2 May, 2020 @ 1:20am 
I honestly don't understand why Smash can miss at all since Axiom's not even aiming at anything but the floor in front of him. This ability should be 100% accurate by default, so thanks for moving it at least a bit closer to common sense.