Stellaris

Stellaris

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LLX's Mods - Race Tweaks (2.7 'Wells')
   
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1.661 GB
21.4.2020 klo 21.51
30.5.2020 klo 9.37
11 muutosilmoitusta ( näytä )

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LLX's Mods - Race Tweaks (2.7 'Wells')

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Makes changes to make other races like Lithoids with unique traits.

Also incorperates:
Minor Phenotype Specific Traits
Edited Photosynthesis
Photosynthesis (Planetary Diversity Patch)
Trait Diversity
Trait Diversity (Photosynthesis Compatibility Patch)
Appearance Pack (and all dependencies)

Fungoid:
Adds new trait that produces extra energy, mildly improves habitability (fungus can grow almost anywhere), increases army health but reduces growth speed.

Arthropoid:
Rapid, mega, breeding, increased habitability, reduced empire sprawl

Humanoid/Human:
Decreased Empire sprawl, society research bonus, decreased pop growth

Mammalian:
Share your ideas!

Reptillian:
Army bonuses, decreased habitability, increased lifespan

Avian:
Increased Unity, reduced empire sprawl

Molluscoid:
pop housing uaage decreased, increased habitability

Piscoid:
Share your ideas!

Enigmatic:
Share your ideas!

Aquatic:
Share your ideas!

Energoid:
Share your ideas!

Alien Suns:
Share your ideas!

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Suositut keskustelut Näytä kaikki (1)
0
25.2.2021 klo 17.22
Race bonus ideas
Ahvena
16 kommenttia
Willi Sänger 20.8.2020 klo 8.29 
BUG REPORT: Gone are the docile and unruly traits.
Willi Sänger 20.8.2020 klo 7.21 
Not compatible with species diversity, features are not displayed, could you please fix it?
nekollx  [tekijä] 25.4.2020 klo 5.58 
the graphica cultures of the new races were bugged so i set them all toi somethinjg vanilla this fixed them and get the appearace pack stuff to work
vonTannenberg 25.4.2020 klo 2.52 
Indeed, now it work's for me, too.
Thank you very much!
God_Emperor_of_the_United_States 24.4.2020 klo 15.49 
nice it works now thanks
nekollx  [tekijä] 24.4.2020 klo 14.05 
shound work now, i had to pull out the appearace pack merge, aparently i still need more work on that side of things
God_Emperor_of_the_United_States 24.4.2020 klo 12.09 
my game crashes when i open shipset on new game also only the generic determined exterminators are the only race left for some reason i have played with this mod before so i don't understand the issue
nekollx  [tekijä] 24.4.2020 klo 12.06 
i moved humans to heir own group called humans i do know while testin that anytrhing thast changes the race screen can mess it up which is why i rebuild appearace pack and bundled it in in
vonTannenberg 24.4.2020 klo 10.27 
I'm afraid I can't get your mod to run. :/
Can't find Humans in the Humanoid Screen and when I click on "Cityscape" I get a CTD.
At first I thougth it would be some incompatibility with SE - Human, but even alone it doesn't work.
Do you know of any incompatibilities or requirements?

I'm not entireley sure how to spell incompatibility atm.
nekollx  [tekijä] 23.4.2020 klo 19.11 
it shouldnted as its jsut tweaks some traits