Stellaris

Stellaris

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LLX's Mods - Race Tweaks (2.7 'Wells')
   
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1.661 GB
21 Apr, 2020 @ 9:51pm
30 May, 2020 @ 9:37am
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LLX's Mods - Race Tweaks (2.7 'Wells')

Description


Makes changes to make other races like Lithoids with unique traits.

Also incorperates:
Minor Phenotype Specific Traits
Edited Photosynthesis
Photosynthesis (Planetary Diversity Patch)
Trait Diversity
Trait Diversity (Photosynthesis Compatibility Patch)
Appearance Pack (and all dependencies)

Fungoid:
Adds new trait that produces extra energy, mildly improves habitability (fungus can grow almost anywhere), increases army health but reduces growth speed.

Arthropoid:
Rapid, mega, breeding, increased habitability, reduced empire sprawl

Humanoid/Human:
Decreased Empire sprawl, society research bonus, decreased pop growth

Mammalian:
Share your ideas!

Reptillian:
Army bonuses, decreased habitability, increased lifespan

Avian:
Increased Unity, reduced empire sprawl

Molluscoid:
pop housing uaage decreased, increased habitability

Piscoid:
Share your ideas!

Enigmatic:
Share your ideas!

Aquatic:
Share your ideas!

Energoid:
Share your ideas!

Alien Suns:
Share your ideas!

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Popular Discussions View All (1)
0
25 Feb, 2021 @ 5:22pm
Race bonus ideas
Ahvena
16 Comments
Willi Sänger 20 Aug, 2020 @ 8:29am 
BUG REPORT: Gone are the docile and unruly traits.
Willi Sänger 20 Aug, 2020 @ 7:21am 
Not compatible with species diversity, features are not displayed, could you please fix it?
nekollx  [author] 25 Apr, 2020 @ 5:58am 
the graphica cultures of the new races were bugged so i set them all toi somethinjg vanilla this fixed them and get the appearace pack stuff to work
vonTannenberg 25 Apr, 2020 @ 2:52am 
Indeed, now it work's for me, too.
Thank you very much!
God_Emperor_of_the_United_States 24 Apr, 2020 @ 3:49pm 
nice it works now thanks
nekollx  [author] 24 Apr, 2020 @ 2:05pm 
shound work now, i had to pull out the appearace pack merge, aparently i still need more work on that side of things
God_Emperor_of_the_United_States 24 Apr, 2020 @ 12:09pm 
my game crashes when i open shipset on new game also only the generic determined exterminators are the only race left for some reason i have played with this mod before so i don't understand the issue
nekollx  [author] 24 Apr, 2020 @ 12:06pm 
i moved humans to heir own group called humans i do know while testin that anytrhing thast changes the race screen can mess it up which is why i rebuild appearace pack and bundled it in in
vonTannenberg 24 Apr, 2020 @ 10:27am 
I'm afraid I can't get your mod to run. :/
Can't find Humans in the Humanoid Screen and when I click on "Cityscape" I get a CTD.
At first I thougth it would be some incompatibility with SE - Human, but even alone it doesn't work.
Do you know of any incompatibilities or requirements?

I'm not entireley sure how to spell incompatibility atm.
nekollx  [author] 23 Apr, 2020 @ 7:11pm 
it shouldnted as its jsut tweaks some traits