Rivals of Aether

Rivals of Aether

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Inkling
   
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4.769 MB
18 Apr, 2020 @ 12:28am
9 Jan, 2021 @ 2:53am
17 Change Notes ( view )

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Inkling

Description
Inklings claim their Turf in Rivals of Aether!

----------------------------------------------
9th of January, Aerial Balance Update & Hurtbox Fix:

-Nair
- Reduced Endlag (21 -> 16)
- Added Whifflag
- Increaced Damage (4 -> 6)
- Increased the size of the hitbox (Width: 75 -> 85); Height: 35 -> 40)
- Increased Base Knockback (3 -> 5)
- Reduced Knockback Sacling (4-> 6)

-Fair
- Reduced Landinglag (12 -> 9)
- Reduced Endlag (19 -> 13)
- Added Whifflag
- Added a new sourspot to the early version of the attack (3 hitboxes now; early sweetspot, early sourspot, late hit)
- Increased the knockback of the early sweetspot (6 -> 7)
- Increased Hitpause Scaling of the early sweetspot (0.7 -> 0.85)
- Changed the Angle of the early sweetspot (50 -> 40)

-Uair
- Reduced Endlag (22 -> 16)
- Added Whifflag
- Reduced the size of both hitboxes vertically (Height: 74/74 -> 70/70)
- Both hitboxes are now placed higher (-60/-60 -> -70/-70)
- Increased Base Knockback of the first hit (6 -> 7)
- Reduced Knockback Scaling of the second hit (0.9 -> 0.85)

-Bair
- Recuded Endlag (21 -> 14)
- Added Whifflag
- Reduced the size of the hitbox horizontally (Width: 85 -> 75)
- Increased Base Knockback (3 -> 6)
- Changed the Angle (150 -> 145)

-Dair
- Reduced Landinglag (10 -> 8)
- Reduced Endlag (24 -> 18)
- Added Whifflag
- Reduced the size of the hitbox horizontally (Width: 55 -> 45)
- Increased Base Knockback (2 -> 5)
- Reduced Knockback Scaling (0.9 -> 0-7)

- Misc
- Adjusted the sounds that play when hitting an object with multiple attacks
- Fixed the hurtbox of every attack
----------------------------------------------

This is a direct port of SSBU Inkling with her whole moveset.

Note: This is the W.I.P Version of Inkling. The full version will be released later.

Gimmick:

If you hit certain moves, Inkling can apply ink onto her opponents. When an opponent is inked, you'll do more damage to them, but the ink wears off with time. To refill your ink, press taunt. If you run out of ink, you won't be able to use some moves, and others will be less effictive, so rembember to refill your tank ones in while.

Specials:

NSpecial - Splattershot:
Shoots a stream of ink. Tilting up or down adjusts the angle of the attack.

FSpecial - Splat Roller:
Pushes the Splat Roller, "burying" any opponents hit by it. Tilting left or right changes the direction.

USpecial - Super Jump:
Transforms into a squid and jumps straight up. Tilting left or right can change the angle a little.

DSpecial - Splat Bomb:
Throws a Splat Bomb, which explodes when it hits or after time passes. Depending on how long you hold the button, the bomb gets tossed further.


A big thanks to JRetrioX (@JRetrioX on Twitter) for making all the sprites!

And before you comment "The sprites are sandbert/place holders": I know. Animating takes time.

Update (7th April): Progress on Inkling will not continue in the near future. thanks for you understanding. I hope you had a great time playing Inkling.
Popular Discussions View All (1)
3
3 Apr, 2021 @ 9:05pm
PINNED: Feedback
SplatRacer
37 Comments
Xor fo xob 13 Feb @ 7:45am 
RIP
Xor fo xob 3 Jan @ 10:38am 
awesome
sivsivus 7 May, 2023 @ 4:40am 
wow this looks good although it is not finished it looks good
BrightEmber 4 Apr, 2021 @ 4:40pm 
Hope progress is going well!
Super Sonic Cajun 14 Mar, 2021 @ 7:30pm 
New thing ya got going here, can't wait to see this get finished
Renecup 10 Mar, 2021 @ 5:45pm 
Is there anything up like when there's an attack animation sprite that's not a place holder ? Otherwise pretty good progress. (sorry if I'm being forceful.)
Noah Infinity 22 Feb, 2021 @ 2:09am 
can't wait to play this mod when it's done
Sky 19 Feb, 2021 @ 12:21pm 
Are there any Splatoon stages on the workshop?
sweetlol 13 Feb, 2021 @ 8:43am 
the BP's artstyle reminds me of CDI Zelda


10/10 mod
DrewCactusJuice 5 Feb, 2021 @ 5:04pm 
Woomy!