Total War: WARHAMMER II

Total War: WARHAMMER II

79 beoordelingen
Empire Galloper Guns - SFO
   
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Tags: mod, Units
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136.369 KB
16 mrt 2020 om 16:23
26 nov 2021 om 22:07
6 wijzigingsnotities (weergeven)

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Empire Galloper Guns - SFO

Omschrijving
A patch to adjust ChaosRobie's Empire Galloper Guns for SFO.

Simple numbers adjustment.

Feel free to give feedback.
17 opmerkingen
GenZBroski 30 jun 2023 om 22:00 
If anyone wondering why their mod playlist not working, trust me it probably this mod
n.pedrazalis 11 jun 2022 om 7:19 
sorry it seems to work now i just disabled and enbled everything
Maal  [auteur] 10 jun 2022 om 20:31 
@n.pedrazalis
Nop, cannot help, chances of a SFO patch conflicting with anything is near zero, so I doubt this is my mod's fault. I won't browse the entire massive OvN mod to find what's the issue could be either, even if it's the 1% chance that its this mod's fault.

If this mod break with OvN, then it's probably the base mod's fault since this is just a SFO patch.
n.pedrazalis 10 jun 2022 om 16:34 
hello thi s mod conflicts as a matter of fact with ovn lost factions could you help us please
Hazel Horse 1 jan 2022 om 20:50 
Original mod description:

> This mod adds Galloper guns to all Empire factions. Galloper Guns start the battle in a mobile, limbered state and can be unlimbered through a unit ability, which transform them into a smaller version of the Great Cannon. You are un-able to re-limber the cannons, it's an engine constraint.
Lobuno 31 dec 2021 om 10:32 
Not working fine, when you limber the unit again in battle it cannot move at all.
Maal  [auteur] 23 apr 2021 om 17:02 
Do not need an update for The Sundering.
Doctor_Stoic 2 jul 2020 om 7:01 
thanks:steamhappy:
PeskyBees 30 jun 2020 om 5:35 
Thanks mate :steamhappy:
Maal  [auteur] 28 jun 2020 om 17:43 
Updated.