RimWorld

RimWorld

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Pelador V1-1
   
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Description
V1.1 mods developed by Pelador.

Will add additional mods as they are converted or developed.

Discord: https://discord.gg/CFNP26C
Items (32)
Apothecary
Created by Pelador
Overview V1.1 A medicinal mod focused on earlier technology epochs prior to the industrial age. (Also more suited to "fantasy" based mods). Details Apothecary is a mod designed to provide herbal remedies and other medicinal preparations more suited to the ...
Aquarium
Created by Pelador
Overview V1.1 Aquarium is a mod that allows your pawns to be “aquarists” (fish keepers) and provides items and AI mechanisms to keep pet tropical fish. The benefits for this investment into aquatic pets are as follows: • Additional beauty. • Meditation ite...
Best Mix
Created by Pelador
Overview V1.1 A QoL mod that allows variance in how benches select their ingredients. Mod details Vanilla has a default setting to search for ingredients by distance. With this mod you have the capability to use a gizmo on a work bench to change the criter...
Brrr and Phew
Created by Pelador
Overview V1.1 Colony AI to help avoid negative effects of hypothermia, heatstroke, toxic buildup and cabin fever. Details The vanilla game reacts to hypothermia and heatstroke only when a colonist reaches the initial injury stage or severe aspect of those ...
Camouflage and Stealth
Created by Pelador
Overview V1.1 Framework for implementing Camouflage and Stealth (CAS) for apparel. Mod details CAS is a framework for other mod authors to make use of the enable passive camouflage with apparel, active camouflage with apparel and/or observation sight impro...
CAS: Cataphract Armour
Created by Pelador
Overview V1.1 Cataphract Armour expansion for Camouflage and Stealth (CAS). Mod Details Provides specific Cataphract armours and helmets as per the default vanilla version prepared in readiness to be used with the mod Camouflage and Stealth. Includes: Arct...
CAS: Flak Armour
Created by Pelador
Overview Flak Armour expansion for Camouflage and Stealth (CAS). Mod Details Provides specific flak armours and flak helmets as per the default vanilla version prepared in readiness to be used with the mod Camouflage and Stealth. Includes: Arctic, Desert, ...
CAS: Power Armour
Created by Pelador
Overview V1.1 Marine Power Armour expansion for Camouflage and Stealth (CAS). Mod Details Provides specific marine power armours and helmets as per the default vanilla version prepared in readiness to be used with the mod Camouflage and Stealth. Includes: ...
CAS: Recon Armour
Created by Pelador
Overview V1.1 Recon Armour expansion for Camouflage and Stealth (CAS). Mod Details Provides specific recon armours and helmets as per the default vanilla version prepared in readiness to be used with the mod Camouflage and Stealth. Includes: Arctic, Desert...
Common Ailments
Created by Pelador
Overview V1.1 Adds various common illnesses and conditions. Details Further details about this mod are provided in the following PDF: Common Ailments Notes Compatibility *** Subject to conversion *** The following mods in addition to vanilla have had their...
Drug Policy Fix
Created by Pelador
Overview V1.1 Automatically fixes drug policies for new drug additions after the initial start values. Also sorts drug policies into drug name order. Mod details No more fiddling around having to update drug policies when you add new drugs or remove them f...
Drug Response
Created by Pelador
Overview V1.1 Drug response is a QoL tool that allows you to configure AI tools for your colonists to respond to pain and various maladies or conditions. Details The mod is explained with the following PDF: Drugs response notes PDF Note the features added ...
Emporium
Created by Pelador
Overview V1.1 Introduces an Outlander trader for various "luxury" and "comfort" items. Details Will add this trader to all potential Outlander factions including those introduced by mods if they are using the same base definitions for the vanilla factions....
Feng Shui
Created by Pelador
Overview V1.1 Modify the following room characteristics: Impressiveness, Wealth, Space, Beauty, Cleanliness. Details Allows you to tweak the lookup tables (stats) for rooms using mod options that the rooms are scored against and vary their characteristics ...
Fermenter
Created by Pelador
Overview V1.1 Adds a large industrial and powered fermenting/processing machine. Details Similar and based off the universal fermenter (separate code, so will NOT conflict), this mod provides a larger industrial based capability of processing precursor Wor...
Fire Extinguisher
Created by Pelador
Overview V1.1 Adds a useful pawn firefighting tool. Details Requires Fire Extinguisher (FE) research (own tab). Made at Machining table with a recipe of: 50 steel and 2 Components. The FE has a mod option to use foam that will degrade over time and also ha...
Fire Warden
Created by Pelador
Overview V1.1 "Colonist AI fire fighting with fire extinguisher". (Optional Expansion mod). Details An expansion to the Fire Extinguisher(FE) mod. It allows pawns to use the FE as AI behaviour. It adds a Work Column of "Fire Warden"(FW). It does not remove...
Ghost Gear
Created by Pelador
Overview V1.1 Ultra tech shielded armour with unique "ghosting" capabilities, defensive proximity burst, caltrops pods, grappling hook and high tech rail weapons using neuro-toxins and shuriken ammunition. Haywire tech, effective against mechanoids. It is ...
Immunities Reset
Created by Pelador
Overview V1.1 Resets all pawn health immunity data / Fix to vanilla immunity records with mod use and removal. Details When a mod introduces a hediff (health item) that has the capability to have an immunity, it keeps immunity records for it. In the situat...
Insulation
Created by Pelador
Overview V1.1 Building structures (Walls and doors) with thermal insulation properties. Details Provides a means to place thermal insulation materials into structure items that help with reducing the transfer rates of heat IG. There are different doors and...
JetPack
Created by Pelador
Overview V1.1 Provides jet pack capabilities. Details A jet pack can be made (once researched) and Marine power armour can also be made with a jet pack installed as a variant to the standard marine armour. This provides the capability for the pawn/pilot to...
Medical Supplements
Created by Pelador
Overview V1.1 Adds pharmaceuticals and new food items. Drug Chemical Mixer Autonomously produce precursor chemicals. The mixer has "input" and "output" hoppers to control resources and product. There is a selector for the chemical to produce, control produ...
NPC Bonus
Created by Pelador
Overview V1.1 Apply balancing allowance factors to NPC AI. Helps to "balance the books" for NPCs if you are using modded elements. Mod Details This mod adjusts the pawn allowance values for NPC Factions. It does this by providing mod options for the player...
Prospecting
Created by Pelador
Overview V1.1 Produce mining "bits" when in close proximity to ores or other mining sources other than stone chunks. Thus acting as earlier indication to those resources. Modifies surface and deep mining resource allocations. Introduces some additional dee...
Recovery Pod
Created by Pelador
Overview V1.1 Provides a portable self contained transport pod, intentionally used for emergency purposes or caravans. Details After researching you will be able to produce recovery pod kits at a fabrication bench. These are contained within a cargo bag to...
Rimoleum
Created by Pelador
Overview V1.1 Rimoleum: synthetic flooring Details Rimoleum is a synthetic fire retardant flooring material that is quick to lay and affords some cleanliness. Great for areas like kitchens, food storage or any room where a combination of sanitary condition...
RimPlas
Created by Pelador
Overview V1.1 RimPlas is a synthetics mod, including plastics, addition synthetic textiles, injection moulding, carbon synthetics, graphene electrical buildings and some extra advanced synthetic items. Details The following PDF document provides additional...
Social Supplements
Created by Pelador
Overview V1.1 Optional Expansion for Medical Supplements: Adds social items for use. (Note this mod is dependant on the Medical Supplements mod to work.) Details The following PDF document provides an understanding what this mod offers: Social Supplements ...
Tactical Charged Gear
Created by Pelador
Overview V1.1 Adds additional computerised charged weaponry, armour and turrets known as Tactical Charged (TC) Gear. This is envisaged as late game use as Spacer to Ultra tech level equipment. Includes a dedicated workbench for crafting the items and a com...
TVForPrison
Created by Pelador
Overview V1.1 Adds an effect to vanilla TVs to slowly reduce resistance for prisoners whilst adding a small flat mood increase. Mod details If a prisoner is in a relatively fit state and within a certain range of a vanilla TV then it can be used as a propa...
Utility Supplements
Created by Pelador
Optional Expansion: Adds various utility items. (Note Medical Supplements mod is required). Overview V1.1 This mod will be used to add various additional items of varying nature that can be of practical benefit but not considered as medical or social suppl...
Wildfire
Created by Pelador
Overview Allows fires to run wild. Details Uses a harmony patch to remove the identification of large fires when deciding if rain needs to become more relevant as fires progress on the map. The game has a mechanism in it that after a number of fires are de...