Space Engineers

Space Engineers

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Show Damage via Antenna
   
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5.196 KB
23 Feb, 2020 @ 11:08am
23 Feb, 2020 @ 11:21am
2 Change Notes ( view )

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Show Damage via Antenna

Description
This script shows damaged block (only functional one not armor blocks etc) via antenna on the HUD.

The original script is: https://steamproxy.net/sharedfiles/filedetails/?id=443913381

I really don't want to steal MMasters anything :-) Just was annoyed about old code/warning/and the need of a timer block

I just brought it up to actual code usage and inserted an auto update so no timerblock is needed anymore.
For performance you can use a timer block to make it work only once in 10 seconds or how you prefer...


Original Description:

Shows all damaged blocks on station/ship on HUD. Also shows blocks which are in construction (when someone grinds them).
Automatically renames the blocks when they are damaged and renames them back when they are repaired.

Make sure you have active antenna on station/ship otherwise it will not show up on HUD.
Also make sure that Programmable Block has same ownership as other blocks otherwise it won't be able to show them on HUD.

If you want to turn it off temporarily / using button:
* Run the programmable block with argument "off" (without quotes).
* This will automatically rename any damaged blocks back and disable show on hud on them.

To turn it back on:
* Run the programmable block with argument "on" (without quotes).
4 Comments
Master_Nick  [author] 9 Mar, 2020 @ 9:39am 
Nope - I don't see a way to do that - only "functional block" work with that.
Nadia Gottlieb 7 Mar, 2020 @ 5:04am 
This mod looks just like what I need, but I need armor blocks to be shown as well. Can you do that please?
Master_Nick  [author] 3 Mar, 2020 @ 9:36am 
You're welcome :-)

Well time changes.... and changes times available :-) who know :-)

But if he wants he can directly use my fixe as his own ... it was only small work :-)
Syroth 2 Mar, 2020 @ 9:50am 
I too love mmasters work, and have for mannyyy years! I consider his work part of the core game experience really. So im very glad you updated this, although im not sure why he hasn't yet as he is typically impressively responsive lol. anyways, thanks!