Garry's Mod

Garry's Mod

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[TTT2] Spectator Deathmatch [FEATURE]
   
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Content Type: Addon
Addon Type: Gamemode
Addon Tags: Fun, Realism
File Size
Posted
Updated
766.310 KB
14 Feb, 2020 @ 4:42pm
29 Dec, 2023 @ 10:20am
19 Change Notes ( view )

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[TTT2] Spectator Deathmatch [FEATURE]

In 2 collections by mexikoedi
Eskalation Pur Server Addons for TTT2 [STANDARD]
159 items
Eskalation Pur Server Addons for TTT2 [CLASSIC]
23 items
Description
What is this and how to use it?

This is the Spectator Deathmatch addon that allows the spectators to fight each other instead to watch the round. To enter the deathmatch type "!dm" or "!deathmatch" or "!specdm" in the chat after you died. The living players won't be able to see or hear you and you'll be given a random primary/secondary weapon. The deathmatch lasts until the living players finished the round or until you type "!dm" again in the chat. You can also open the deathmatch statistics with "F7".

You can set everything up if you use "F1":
You should see there a button named "Legacy Addons" and in there you will find a tab named "Spectator Deathmatch" which contains the loadout and some other settings.
You can also change the HUD under "Appearance" - "HUD Switcher" - "HUD Editor" if you don't like the HUD-Positioning.
You can also reset the HUD-Positioning there.

Requirements

This works ONLY in TTT2 and you NEED CS:S for the textures.
TTT2 should appear on the right or if you try to download this addon it should appear for you too.
If you need CS:S, here is how you can get it free and legally: CS:S

Can I change some settings?

You can change anything you want after you extracted the addon. After you finished just save and put the whole folder on your server (into the addons folder).
If you don't know how to extract an addon: How to extract GMA files

Can I contribute/translate to this addon?

Of course. Thank you very much. Here you go: Source [github.com]

Bugs
  • On some maps ghost players can get stuck. Rejoining the deathmatch is currently the only solution.
  • Some maps may be not suitable for a deathmatch because you may fall through the floor or something similar.
  • Water impact particles are shown for the living players
  • Breaking broken glass is shown for the living players
  • Karma addons like Improved Karma, Better Karma, Karma Health, ...
  • Spray addons like DSprays, ...
  • HUD breaking addons

Credits

Tommy228 [github.com]
(Based on his "TTT Spectator Deathmatch" addon: Here [github.com] )

Thanks to

NickCloudAT - Updated and made it compatible for TTT2.
demarvLP/TTV - For the video and for the beautiful workshop icon.
随波逐流 - For his simplified Chinese translations.

Additional information

I uploaded and improved the TTT2 compatible version to provide it to everyone on the workshop. Thank you Nick and all people who worked on it until now.

This addon is licensed under the "GPLv3". See here for more information. [github.com]

If you have any suggestions for improvements, just write them here in the comments. You can also post any ideas or feedback for my future workshop items.

Thanks for using the "Spectator Deathmatch" addon.

For the TTT version: Here
36 Comments
mexikoedi  [author] 11 Jun @ 10:22am 
@SvveetMavis
It's fine. Reporting issues is a good thing.

I never had any issue with bullet holes being visible to the living players. For example if I shoot at walls/floors/... on the "TTT_Waterworld_Remastered_2020" map then the living players don't see or hear anything. Maybe you have custom textures or maybe it's the fault of the map.

Known issues are listed at the "Bugs" section which was now updated to include the spray and the broken glass issue.
The broken glass issue is similar to the water impact particles issue which I sadly couldn't solve.
If you or someone else can fix it then don't hesitate to create a Pull Request in GitHub.
SvveetMavis 10 Jun @ 8:38pm 
ok im only testing things with ttt2 base, spec dm, custom ulx commands, ttt2 ulx (and its dependencies) and it seems like I can leave bullet holes in the wall which might let people be able to ghost with it, again really sorry for being annoying but this addon is like one of my favorites but I dont want to give the dead the ability to like interact with the living. ive also found that when a window is already partially broken people in spec can interact with it by shooting or walking through but idk how fixable that is
SvveetMavis 10 Jun @ 8:17pm 
oh shit sorry, it was dsprays doing it, i didnt realize that I would change how sprays work that much. sorry for being really annoying with stuff lol
mexikoedi  [author] 10 Jun @ 1:37pm 
@SvveetMavis
I couldn't reproduce the spray issue.
Tried it with only TTT2 and Spectator Deathmatch installed.
Maybe you have an addon which causes this.
If you find out why you experience this issue then don't hesitate to reply back.
Then I could add it to the "Bugs" section.
mexikoedi  [author] 8 Jun @ 4:14am 
@SweetMavis
Thanks for the report.
I will look into the spray issue.
Please report the other two issues to the authors of the roles on Steam or GitHub.
They just need to add an if statement in the right location to check for Spectator Deathmatch to fix these issues.
This was already done by many roles (e.g. Necromancer).
SvveetMavis 8 Jun @ 12:34am 
I've found that this makes it so the serialkiller role can't see missing in action, also when someone is in spec dm they can't be revived by mesmerist. I also found that you can put sprays down in spec dm and the livings see them
mexikoedi  [author] 28 Apr @ 2:40am 
@SweetMavis
No, the Spectator Deathmatch only supports the standard TTT2 HUD.
SvveetMavis 27 Apr @ 8:20pm 
is there a way to make this use the hud you have selected in the F1 menu, i have classic hud selected and it still shows the ttt2 hud in spec dm
mexikoedi  [author] 28 Sep, 2023 @ 3:05pm 
The issue which James had?
If yes then I can assure that this bug was caused by a different addon and that the Spectator Deathmatch should work accordingly.
See the "Bugs" section for the currently known bugs.
Voxel | Julia 28 Sep, 2023 @ 1:06pm 
Has the round end bug been fixed?