Starbound

Starbound

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Redone Ship Encounters - Names, Icons, Descriptions, and Horizions
   
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1.269 MB
20 Jan, 2020 @ 8:46pm
31 Mar, 2020 @ 7:40pm
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Redone Ship Encounters - Names, Icons, Descriptions, and Horizions

In 2 collections by AnomNom
An Overly Complex Assortment of Mods
733 items
Anom's Creations
102 items
Description
Ever get confused what ship you're flyin' to? NO LONGER!

If you're like me, you've been in a place where you've wanted to see what ship your going to go to before you actually go to it. Prehaps you wanted to find an Astro Ship to purchase some furniture, but the ship you flew down to was a Industrial Ship. Fret not, workshop user reading this description, for I have brought you a solution! Redone Ship Encounters!

With this mod, each and every ship is given a unique name, description, icon, and horizon! Now not only can you read the name and description of your ships, upon flying to them, you can see what they actually look like! No more of the same ship showing up every time; now you can gaze upon the sprites of the ship you will be flying down to!

Features:
- Replaces each ship's name to allow players to read understand what ship they're flying to.
- Replaces the description to give a little backstory to each ship.
- Gives each ship a unique icon so players can learn and remember what ships are which to hunt for specific ones. Also does minor edits to the generic NPC Ship and Player Ship icons.
- Gives each ship a custom-made horizon, the selling point of this mod, all made by myself and my friend Gainem.
- Removes asteroids from the horizons of Space Stations, Anomalies, and Generic Ships (in-case this mod doesn't support it yet)
- Redoes the asteroids for the Ancient Gates to make it less of an Asteroid Field and more of an Asteroid Cluster, as well as recolors the top half of the gates.

Supported Mods:
- More NPC Ships (All features)
- Felins (Description, Icon, and Horizon)
- Project Redemption (Icon and Horizon)
- Foodie's Furniture (Name, Description)
- Frackin' Universe (All features)

Technical:
This mod is actually very simple. All I did was patch 2-4 lines of code for each ship, all in the same file! All ship designations, including Name, Description, Icon, and Horizon Images, are all stored within system_objects.config. I patched each and every ship seperately. An example of my code can be found below for the Pirate Ship.
{ "op": "replace", "path": "/pirateship/skyParameters/horizonImages/0", "value": { "left": "/celestial/system/ships/pirateshiphorizonleft.png", "right": "/celestial/system/ships/blankhorizonright.png" } }, { "op": "replace", "path": "/pirateship/parameters/icon", "value": "/celestial/system/ships/pirateship.png" }, { "op": "replace", "path": "/pirateship/parameters/displayName", "value": "Pirate Ship" }, { "op": "replace", "path": "/pirateship/parameters/description", "value": "The crew of this ^red;Pirate Ship^reset; is not keen on visitors. Be prepared if you go anywhere near." },

To make the mod not spam the console with errors if one mod is not subscribed to, I used a method of testing for a mod before running the individual patches, and quarentined them off. View the text example below:
[ //Base Game Patches [ { patch }, { patch2 } ], //Frackin' Universe Patches [ { test }, { patch } ] ]

On a final note, me and a friend of mine named Gainem worked together to make each and every ship into a sprite that shows up when you fly to the ship! Gainem did most detailing, and I sprited all of the ships. I also added blank horizons just for this mod as to stop any possible conflicts.

Credits:
- Gainem for sketching many of the details of multiple ships, allowing me to sprite them. Could not have done it without them.
- The mod devs this mod covers for making the mods that I am patching. I use all of them, and love them.
- All of you for your love and support. I hope you all will enjoy this mod.

Contact:
Have a question? Just want to say hello?
- I have my own discord[discord.gg] now! It's a nice little area to talk with other modders, chill out, and discuss games. Hope to see you there!
- My username on Discord is anomnum#6969. I have DMs set to open, as long as you share a server with me.
Popular Discussions View All (2)
3
20 Dec, 2021 @ 7:53am
PINNED: [Main Thread] Unsupported Mods / Mods in Need of Update
AnomNom
0
27 Jan, 2021 @ 8:53am
PINNED: [Main Thread] Bugs / Grammatical Issues
AnomNom
170 Comments
Ikhuzt'dra 6 May @ 7:05pm 
This's actually pretty cool.

I'm finding a lot of interesting things in your workshop.

Nice work.
Davoker 11 Apr, 2023 @ 12:30pm 
Thanks (づ ̄ 3 ̄)づ
AnomNom  [author] 11 Apr, 2023 @ 12:30pm 
sure.
Davoker 11 Apr, 2023 @ 11:56am 
Can I get your permission to upload a Spanish translation of your mod?
ThePhantomX64 21 Jan, 2023 @ 8:27pm 
Honestly that sounds fine as a justification. I am still fine with this mod since I am able to encounter the ships in the mod and since the game hasn't updated to prompt an update. It's fine for now. You did a good job for what you where able to do before your co-author was gone.
WatcherCCG 21 Jan, 2023 @ 12:12pm 
No, I'd say that's a damn fine justification for this mod stalling out. Pay me no mind, Anom.
AnomNom  [author] 21 Jan, 2023 @ 11:40am 
Here's the problem. Though not listed on the side bar, Gainem was pretty much my second author on this mod, having been responsible for several of the ship designs by sketching them out, which I would later convert into spritework. Except, approximately a few months after this mod released, Gainem vanished. I have no methods of contacting them, and haven't heard a thing about them since two years ago. They were simply gone.

I can continue to work on this mod - and just might, if my motivation to continue modding Starbound ever kicks up again - but without Gainem as co-author, it'll take a lot longer to figure out how to design the spritework. This isn't a justification for my inactivity regarding this mod, but a reason all the same.
WatcherCCG 21 Jan, 2023 @ 11:28am 
Well I've seen you active recently. Here's to hoping...
ThePhantomX64 6 Aug, 2022 @ 2:18pm 
Sucks this mod hasn't been updated in about 2 years but still a good mod to use. Been encountering new ship types and some from the More NPC Ships mod with this. Great mod.
Davoker 19 Apr, 2022 @ 12:17pm 
Will we see an update to add the Bounty Hunter update stations? I told you about this a long time ago, there are 4 or 5 different stations, every time you improve your rank the station changes, but they all look the same on the map, it would be interesting to be able to distinguish them, if it is possible to do this.

Thanks for your work, I'm glad to see that you still dedicate time to the game with quality mods =)