Starbound

Starbound

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Project Redemption
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Project Redemption

In 2 collections by Armok
Project Redemption and Friends
53 items
Project Redemption Addons/Integrations
34 items
Description
Yes, this is FU compatible :P

//The following is an emergency broadcast from the Terrene Protectorate
"With the fall of Earth comes our own fall. Humanity is either under some new power or near extinct. To any and all remaining Protectors in this dark galaxy, our hearts and minds are with you, for you are our last chance, our last hope, for redemption"

This mod is basically a miscellaneous content mod with a strong focus on expanding upon the game's lore in a manner in-keeping with its canon, as well as introducing things I feel are """missing""" (in a particularly subjective sense) from the base game. Given the fairly even spread of the mod's content, it's meant to have a fairly light footprint on the game, although expect it to get larger in stature as time goes on.

Some of the more notable bits of content in the mod so far:
  • The Protector's Handgun and its damaged starting variant, as well as the Protector's Armor set.
  • USCM Remnant encounters, or more specifically a couple new microdungeons, a new dungeon, and an NPC ship encounter.
  • A mech recharging tool!
  • The reintroduction of Impervium, now an ore obtained from meteor microdungeons on magma planets.
  • On duty Peacekeepers who'll come in to aid friendly NPCs.
  • Many new lore codices found across vanilla villages, dungeons and ship/space encounters.
  • And much more!





Chucklefish Forums Link[community.playstarbound.com]

Future plans:
- Earth refugee ships
- Mission and Boss tweaks
- Virorbs
And much much more.


Known Incompatibilities:
- Any mods that overwrite the fossilgame.lua or destroyruin.lua files, nothing horrible will happen if another mod overwrites these files, it's just that the Grandmaster fossil brush will become useless and that you won't get any new radiomessages for the ruin.
- Supper's Combat Overhaul: Breaks the lost and found npc somehow.

Credits List
Popular Discussions View All (7)
77
25 Jul @ 12:44pm
PINNED: Bugs & Glitches
Armok
79
9 Nov, 2023 @ 5:02pm
PINNED: Suggestions.
Technogeneral
825 Comments
Armok  [author] 13 Jul @ 12:50pm 
@oub13 This mod adds SIP support to PR
oub13 13 Jul @ 12:07pm 
is there a sip pach
RustedCutlass717 12 Jul @ 2:25pm 
Alright, dunno why that error I had occurred, but a resub worked. Been playing this game since before release, still don't get it's code lol.
Armok  [author] 11 Jul @ 12:12am 
@RustedCutlass717 Yeah there were some updates, don't see why the latest version should cause you any trouble though? It's been working fine on my end. There was an update before the last one that did cause crashes though, so chances are steam might have just been slow to update, resubbing should resolve the crash.
RustedCutlass717 10 Jul @ 11:46pm 
Dunno why I crash but I keep getting exceptions citing a StoredConfigFunction error with no variant. Removing this mod made everything work again, but that REALLY hurts as that means 3+ months on my build are now gone.

Note I haven't touched the game since the 2nd, so I guess there was an update?
Armok  [author] 6 Jul @ 8:35pm 
@Aryterst np!
Aryterst 6 Jul @ 6:16pm 
alright it worked thanks!
Armok  [author] 6 Jul @ 5:02pm 
@Aryterst try re-subbing, the latest update was a hotfix for the previous one as I was having that issue too, steam can just be a bit slow to catch up at times
Aryterst 6 Jul @ 3:48pm 
For some reason I've been getting crashes since this mod updated today. I thought that the mods i just installed recently was causing it but even without them it's still happening.
Armok  [author] 19 Apr @ 11:45am 
@Big Wang you craft it at the mech crafting table, you know, where all the mech parts are crafted