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Thing to think about is in the beginning you have the rocks popping in and out of lava with different timing for each. This kind of makes it a bit hard to predict jumps and feels almost unfair when a platform starts dropping under you and you have to make a blind leap hoping another platform comes up (it usually doesn't). Easy solution is to have half the rocks on alternating timers so when one set goes up the other set goes down. Harder solution is to manually time the platforms so players at least have somewhere forward to escape to but that would keep the "feel" you're probably going for.
Third Part I feel like the Fire Waves come out a bit quickly and don't exactly give an idea on what platforms are dangerous to be on sometimes. Also with the platforms being different heights there are some platforms that the player doesn't see.