Project Zomboid

Project Zomboid

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Def's Long Term Survival [b41]
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537.405 KB
7 Jan, 2020 @ 3:09pm
17 Dec, 2021 @ 10:11am
12 Change Notes ( view )

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Def's Long Term Survival [b41]

Description
Complete overview is on the wiki https://github.com/DefbeatCZ/DefsLTS/wiki.

In short: Food preservation, more foraging, simple metalwork, plastic recycling, kitchen sink chemistry, packaging, logistics, zombie loot, car trunks increased ... All based on real life!

Please report any bugs so I can squish them!

Workshop ID: 1962914415
Mod ID: DLTS
Popular Discussions View All (4)
89
17 Apr @ 7:15am
Bugs and Conflicts and Such ...
DefbeatCZ
76
23 May @ 1:43pm
Suggestions
DefbeatCZ
3
21 Aug, 2021 @ 8:04am
长期生存MOD
小杯具
829 Comments
liebhaber_von_dunkelheit 26 Jun @ 9:31pm 
That tracks and is likely the case then > w< that's unfortunate, yet all the more reason for me to try to get into doing modding things too. Someday, when is working less hours maybe X wx
DefbeatCZ  [author] 26 Jun @ 12:25pm 
@liebhaber_von_dunkelheit - I honestly don't know. I have created all the code before MP update. Maybe someone can tag into it?
liebhaber_von_dunkelheit 26 Jun @ 2:26am 
Is this mod for exclusively sp? I can get the mod to work on sp by itself easily enough, but not in any way I've tried to host a mp game.
DefbeatCZ  [author] 18 Jun @ 11:17am 
@Black Flag Forge - look at how I made adjustment to the used literature inside the LTS. There is recplace on consumed trigger which can be used to spawn new item into player inventory.
Black Flag Forge 17 Jun @ 11:53pm 
Sorry I missed the reply.

The game hard codes a skill book from removal after reading, so there is no error or just won't. I got a lot of advise from the PZ discord mod channel.

I have no idea how to write a proper hook to check for the skill book being read then removed from local inventory. Tried a few things but have had to throw my hands up, out my reach. I had hoped to turn skill books into skill magazines and make them one time use.

Thanks for the reply though.
DefbeatCZ  [author] 14 Jun @ 2:35pm 
When b42 drops, I am affraid this mod will be made obsolete.
IYI Кума Лиса IYI 14 Jun @ 1:24pm 
Pardon me. With some more digging, turns out the culprit might be "Improved build menu" since its one of the few other crafting mods I have that for some reason seems to tinker with the torch.
Apologies for the spam, again great mod and I hope you continue to update it.
PS carving a bat saved my tail more than once :D
DefbeatCZ  [author] 14 Jun @ 1:16pm 
IYI Кума Лиса IYI - My code does not modify the base blowtorch in any way and its base capacity is indeed 10. I am not 100% positive, but it may be possible to use additional units from a tank.
IYI Кума Лиса IYI 13 Jun @ 8:59am 
To the author: One weird question. I love your mod, it is really helpful, but I want to ask if it changes the values on the propane torch? For some reason trying to craft metal furniture the crafting menu says I require 12 units of propane while a torch holds only 10. Is this from your mod since I have very few crafting mods and I am just trying to narrow it down.
DefbeatCZ  [author] 9 Jun @ 10:54am 
@Black Flag Forge - replace how? what is the error log?
@KimiKicchi - Wood Burning
Arlocke - You can use a language file after LTS to replace names