Stormworks: Build and Rescue

Stormworks: Build and Rescue

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Type-19"Spike" Missile System (SAM Carrier)
   
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1.005 MB
9 Oct, 2019 @ 6:46pm
18 Oct, 2019 @ 9:07pm
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Type-19"Spike" Missile System (SAM Carrier)

Description
The system is now under active development by the "Southern Industries", which is a newly founded Storm Works fan group consists of undergraduate students studying around the globe.

Planned works on Type-19 Missile System:
1. A sudden update in Stormworks have changed radio systems dramatically. We will restore radio communication between the Radar Vehicle, the SAM Carrier, and the missiles.
2. Make YouTube tutorials on how to operate the system.
3. Introduce a better calculation that allows the Radar Vehicle track fast moving air targets.
4. Introduce a Missile video feedback and Missile status feedback.
5. Introduce a better calculation that allows GPS guided missiles strike more precisely.

Links to other parts of the Type-19 Missile System
Radar Vehicle: https://steamproxy.net/workshop/filedetails/?id=1879872760
CM Carrier: https://steamproxy.net/sharedfiles/filedetails/?id=1892903758

____________________________________________________________________________

Introducing Type-19“Spike” Missile System


Ooops!

The system combines all the existing ways to guide a homing missile, including: GPS guided surface-to-surface missile, Radar guided surface-to-air missile, Laser guided short range surface-to-surface missile. Moreover, the operator is able to make small terminal adjustments using TV guidance override.

The system is highly configurable with one Radar Vehicle and up to nine Launch Vehicles. It's all up to the players' decision on what type and how many missiles they would like to deploy. I'm confident that Type-19"Spike" will bring a lot of fun to multiplayer games!

*Features of the Radar Vehicle*
1. Full auto clutch and gearbox.
- Driving this vehicle in Storm Works is the same as driving tanks in mainstream TPS war games.
2. Folding recoil compensators.
- The vehicle has detailed movable parts that resembles a real-life military missile carrier.
3. Advanced interface.
- The vehicle is equipped with a lot of monitors and touchscreens to replace traditional dials and buttons.
4. REAL Surface-to-Air missiles.
- The vehicle carries two Surface-to-Air missiles that are able to seek, launch, and damage air targets.
5. Rotating and Elevating missile shaft.
- The missile shaft is able to turn on radio command from Radar Vehicle or on driver's command in Emergency mode.

*How to play*
(Every button and instrument panel on this vehicle is labelled by its function)
*Driver*
1. Go through driver's hatch and take the seat.
2. Start the engine using the key button in front of you.
3. Turn on monitors by pushing the button on the instrument panel to your right.
4. Emergency mode.
-Emergency mode is used when Radar Vehicle is not available.
-Turn on the Emergency key button to your left to engage Emergency mode.
-Use arrow keys to turn missile shaft manually.
-Press Emergency launch button (right below Emergency key button) to launch.
5. Missile Carrier number.
-Missile Carrier number is the same as to the Missile Carrier number config on the Radar Vehicle.
-Used for multi-vehicle cooperation.
-We will have a detailed tutorial for this.

*Update v0.1*
The original SAM Carrier released.
*Update v0.2*
Enabled remote controls using Radar Vehicle.
*Update v0.3*
Missile Video Feedback is now available.
*Update v0.3.1*
Fixed a bug that may cause an unsuccessful launch.
*Update v0.4*
Fixed engine overheating problems after the recent major update.
Add "Southern Industries" logo to the vehicle.
*Update v0.5*
Readied to co-operating with CM Carriers.

____________________________________________________________________________

The system is inspired by:
https://steamproxy.net/sharedfiles/filedetails/?id=1858213937
https://steamproxy.net/sharedfiles/filedetails/?id=1816005277
*Note that the micro-controllers in THIS system is rewritten and calculations are modified*

Feel free to leave your comments below.
Your comments are important for us to make the system better.
46 Comments
Lorderock 13 May, 2021 @ 8:39pm 
@n-moff. Yes, and is sush a shame since all of them are soo cool.
Pyro 11 Apr, 2021 @ 6:33pm 
does anyone find that all three of theses vehicles overheat instantly
Greendog19 3 Dec, 2020 @ 6:16pm 
Okay thank you.
Mizutani  [author] 27 Nov, 2020 @ 11:25pm 
@ilovespace Hi, I apologize that this creation was made a year ago and is broken at the moment. I found this the other day done by other players and it is pretty decent. https://steamproxy.net/sharedfiles/filedetails/?id=2282267267&searchtext= . Perhaps check this one out?
Greendog19 27 Nov, 2020 @ 9:41pm 
It keeps on saying out of effective range.
Der Konverter 7 Aug, 2020 @ 4:03am 
Radar car?
Funky_Guerilla 1 May, 2020 @ 2:03am 
Why radar cant see some of airships?
Damglador 26 Apr, 2020 @ 5:59am 
I see you like a rokets
Unit 501 13 Feb, 2020 @ 7:38pm 
Thanks. I will see what I can do.
Mizutani  [author] 13 Feb, 2020 @ 5:02pm 
@Unit 501 Hi, please feel free to do anything with it! I'm not sure if there are radars smaller than 3*3*1 blocks in game now, but it is possible to make missiles smaller!