ENDLESS™ Space 2

ENDLESS™ Space 2

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Pirate Ship Mod - Fixed
   
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TYPE: Extension
CONTENT: Units
File Size
Posted
143.833 KB
7 Oct, 2019 @ 11:18pm
1 Change Note ( view )

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Pirate Ship Mod - Fixed

Description
English translation / update of the pirate ship mod

Note: Mod creator said it was ok, but I'll take this mod down whenever they update theirs.
42 Comments
Captain Cobbs  [author] 1 Nov, 2023 @ 1:44am 
@Wayz, regardinag your first comment, that's just a technical limitation of unlocking the hull.

regarding your second comment, this was just a bugfix to the original mod.
Wayz 1 Nov, 2023 @ 12:05am 
I think it would be more meaningful TBH if we couldn't acquire these hulls from the tech tree and only from curiosities and assimilating minor factions. Just my 2 cents.
Wayz 31 Oct, 2023 @ 10:39pm 
Having the same issue that Adeptus Portugalia reported, ships added that can be built cluttering up the build options and cant remove them instead of the template being added to the creation UI so can delete/edit and thus upgrade existing ships I have acquired through play. Note the the hulls are available to build with with correct tech but even if use the same name as the free ship I cannot update the existing ships.
visher 1 Aug, 2023 @ 8:45am 
Thanks for the reply.
Captain Cobbs  [author] 1 Aug, 2023 @ 8:17am 
Not at all unfortunately, you're right that its a technical limitation
visher 1 Aug, 2023 @ 4:03am 
Hi. So is it at all possible to mod the ability to change loadouts of ships that you get from assimilation/quests?
Ever since i first played Endless legend it was strange to me that in a game where one of the major mechanics is changing loadouts of your units you can't change loadouts of units you get as a reward. Since it's the same for ES2 i guess it's more of a technical limitation rather than a balance consideration?
Captain Cobbs  [author] 26 Sep, 2022 @ 3:05pm 
I have no plans on further maintaining this, however, as my previous comment mentioned I took this idea and integrated it into the ESG mod.
techstepman 26 Sep, 2022 @ 5:03am 
i doesnt seem to work for me. 26/9/2022
Captain Cobbs  [author] 23 Oct, 2021 @ 5:27am 
This mod has been incorporated into the ESG mod
Wee Mad Arthur 24 Jul, 2020 @ 2:20pm 
24-7-20 works fine. It looks like u can build a 3 different pirate styles, 2 of each hunter class. So a 1 CP and a 3 CP hunter. It's fun but they're OP early game. I just gave it a quick go so there might be more.