The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

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POTATO PACK 2: Game Tweakers
   
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File Size
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Updated
548.475 MB
26 Aug, 2019 @ 8:04pm
1 Oct @ 9:04pm
263 Change Notes ( view )
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POTATO PACK 2: Game Tweakers

In 1 collection by ☢ Nato Potato ☢
NatoPotato's Binding of Isaac Mods
110 items
Description
A collection of the mods I've made that modify the game mechanics, most of which are totally customizable using the Mod Config Menu.

The pack includes:
No Health Cap,
No Pickup Cap,
No Pocket Cap,
No Curses,
No Costumes,
No Empty Pedestals,
Custom Starting Items,
Custom Base Stats,
Custom Stat Caps,
Stat Change Commands,
Mom's Ban List,
Item Ban List,
Stoneys Hate Bombs,
Sorted Hearts,
Chain Drag,
Potato Allergy,
Fast Buy,
Fast IV Bag and Portable Slot Machine,
Easy Debug Commands,
Soundtrack Menu,
Demo Mode+,
Character Changer,
Victory Laps,
Devil and Angel doors stay open,
Unbreakable Machines,
Every Floor Mode
& Door Closer.

Note that some things (like the custom health/pickup caps) only apply to player 1, and some features will be disabled by default (like no curses and no costumes), but you can easily enable them and change their settings using the mod config menu by pressing F10 during a run.


Using both this and the individual mods at the same time can cause issues so please unsubscribe from them if you subscribe to this.
(You can disable specific mods in the pack using the mod config menu in the 'LoadList' section)


Huge thanks to Piber20 for making the Config Menu mod.


You can add a soundtrack to the soundtrack menu by using the code ' AddSoundtrackToMenu("SoundtrackName") ', see the soundtrack menu mod description or the 'soundtrackmenu.lua' file in this mod for more info.


The 'No Costumes' part of this mod may remove the default costumes of modded characters if you have it enabled, if you made a modded character you can prevent this by adding a simple function to a playerinit or gamestart callback in your mod (e.g. if NoCostumesMod then addCostumeToIgnoreList("gfx/characters/costume.anm2") end), otherwise players can add a costume to the ignore list by opening the console with ~ and using the command ' addcostumetoignorelist gfx/characters/costume.anm2 '.


Also check out POTATO PACK 1, POTATO PACK 3 & POTATO PACK 4.
Popular Discussions View All (2)
127
25 Sep @ 7:35am
PINNED: Bug Reports
☢ Nato Potato ☢
0
7 Mar, 2021 @ 12:51am
PINNED: Disabling Individual Mods
☢ Nato Potato ☢
56 Comments
☢ Nato Potato ☢  [author] 21 Jan, 2022 @ 10:00pm 
you can use this site to get the item IDs http://bindingofisaacrebirth.gamepedia.com/Item
Cat_Man511 21 Jan, 2022 @ 9:45pm 
hey what number is birthright?
Little Nemo 18 Dec, 2021 @ 2:05pm 
Do you think, Nato Potato, you could add an option to this mod to disable troll bosses (like Horsemen and both Greeds)? SO we will always get a normal boss item and we will always get our shops.
☢ Nato Potato ☢  [author] 2 Jun, 2021 @ 1:28am 
updating the character specific mods to include tainted characters is on the to-do list
Vermilingus 2 Jun, 2021 @ 12:39am 
I posted this on the individual mod as well but I don't know if that's something that's staying on AB+. Any idea if you're planning on adding Pocket Actives or Tainted Characters into the Starting Item section?
☢ Nato Potato ☢  [author] 1 Jun, 2021 @ 10:40pm 
problem with range in repentance is they didnt add a stat to easily check or change range on the player object in the API, Im not even sure how to change a players range, as you said changing tearheight doesnt work anymore, changing tear falling speed or accell has some effect but its weird
Molten Sh4dow 1 Jun, 2021 @ 6:40pm 
With custom base stats, changing tear range changes tear height, setting it to 0 causes tears to shoot from your feet, range is not affected by range stat.
SteemedRAMs 1 Jun, 2021 @ 8:10am 
Think I have figured it out. So I changed them all to false. Then gradually one by one changed them back to true and I didn't encounter the issue until I changed Custom Stat Caps to true.
The mod must have had an issue with the caps I set. maximum of 999 tear delay was probably the one. But I just reset them all to default and now it works.
☢ Nato Potato ☢  [author] 1 Jun, 2021 @ 7:52am 
maybe something up with the base stats mod messing with tear rate? try using the active list to disable some more parts and see what happens
SteemedRAMs 1 Jun, 2021 @ 7:46am 
So I did a little experiment and changed the every floor mod to flase on the activated list.lua and it still occurs but no error on the debug?
It isn't conflicting with any other mods because I also turnt every one of except PP2 and the issue still arose.
I have no idea why this is happening.