Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Thank you very much!
The Anti-Grief Badge and the Aura Badge have been updated.
Add this in the update function:
local Hat_GhostPartyPlayer ghost;
foreach DynamicActors(Class'Hat_GhostPartyPlayer', ghost) { ghost.bCanBeDamaged = false; }
And when this gets disabled set all ghost to "bCanBeDamaged" back to true, thus fixing the issue.
In Tick:
https://i.imgur.com/8OH9mz4.png
In RemoveProtection():
https://i.imgur.com/DTdmIi7.png
"This isnt fun.
I wanna whack people off big ledges.
This is evil."
-Veggie Ice Cream, 2020