Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
"Updates by JTurp
Updated script to support any block with a text surface (PB, Cockpit, Console Block, etc)
In order to use these blocks with the script, add the "lcdNamePrefix" to the block name, then either wait for the script to refresh (every 8-ish seconds) or recompile the script, then check the Custom Data of the block and configure as desired :)
Example block name: "Console Block [Shield LCD]""
I have it running on these cockpits on all of my ships. Though there's also a more up to date version JTurp linked in the comments of the script page, since he can't update the workshop version, which fixes a couple of issues with it and makes it work with other scripts being used on the same cockpit without overriding.
For reference, I too play with HUD off when flying. I have no obligation to make anything just because it's something *you* want. Being rude doesn't make it any more appealing to me.