Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Minor update:
Fixed missing texture on some placement blocks since Keen removed the texture from the game
Adjusted the new vanilla cockpit LCDs to use the new CockpitScreen textures rather than the standard LCD ScreenArea textures so they have the same contrast and tones as the vanilla cockpit
Increased PCU values for the cockpit and all LCD variants to match the new increased values in vanilla
Glad I did that major update last week now so I didn't have to rush it in today.
The update I pushed out a few days ago in preparation for this new feature seems to be working ok and you can currently use a combination of mod LCDs and the cockpit's new native LCDs as you see fit.