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Because Serious Sam didn't had player-ingame-made portals, I'm theorizing if that may mess up with the range of the sounds.
But, I'm not at all familiar with Serious Engine's sound system, so I don't know myself. Maybe, if you first want to replicate the problem I'm describing, you may need the Portal Gun, again I've been going from one side of the map to another in the DLC to beat them as fast as I could, like going for the levers in the 1st DLC Level. Anyway, I hope I'm being clear with this.
I also have this Mod installed, which so happens to be one of yours as well: https://steamproxy.net/sharedfiles/filedetails/?id=2094225020
But these two are the only sound-related Mods I have installed for the HD games.