Space Engineers

Space Engineers

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Planets Only Respawn Pod Example Mod (no moons)
   
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Type: Mod
Mod category: Respawn Ship, Other
File Size
Posted
Updated
81.515 KB
29 Apr, 2019 @ 5:54pm
23 Jun, 2019 @ 5:10pm
4 Change Notes ( view )

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Planets Only Respawn Pod Example Mod (no moons)

Description
Steam Guide here
https://steamproxy.net/sharedfiles/filedetails/?id=1755767384

Space Coordinates example mod
https://steamproxy.net/sharedfiles/filedetails/?id=1859572184

Planetary Spawn ship example mod

Fixed an issue where multiple individual comments on one line made the game crash... stupid bloody error!

Functional Example Mod
new respawn mechanics and definition items.
EITHER this
<PlanetTypes> <!-- automatic locking to planets --> <PlanetType>EarthLike</PlanetType> <PlanetType>Mars</PlanetType> <PlanetType>Alien</PlanetType> <!-- <PlanetType>Titan</PlanetType> --> <!-- <PlanetType>Moon</PlanetType> --> <!-- <PlanetType>Europa</PlanetType> --> </PlanetTypes>
OR these, best for space only spawn ships but will lock to planet if SpawnPosition intersects a planet's bounding box, which is the large cube of space that the planet occupies.
<SpawnPosition x="0" y="0" z="0" /> <!-- specific position --> <SpawnPositionDispersionMin>0</SpawnPositionDispersionMin> <!-- minimum deviation from position --> <SpawnPositionDispersionMax>0</SpawnPositionDispersionMax> <!-- maximum deviation from position -->
end of new stuff, you should be able to drop all the new stuff in anywhere in respawn ship definition after the <Ship> tag, but i dropped them in after the prefab name
<Prefab>RespawnPlanetPod</Prefab>
existing <MinimalAirDensity> still used with above new settings, will make sure good starting location on a planet that has atmosphere that reaches that density at its surface. (not sure this works at the moment)

Information on how this stuff works came from developer Inflex :)

Example mod, intended for taking and re-using parts or whole as needed
22 Comments
Nikolas March  [author] 3 May @ 5:28pm 
no, that is a now a session setting :)
RougeSable 1 May @ 6:14am 
Is it removing space suit spawn too?
Nikolas March  [author] 15 Dec, 2022 @ 8:10am 
it only accepts the specific responses, so for planets, just the planet names as shown in the spawn menu for that planet, not the name of the planet as you will see in the spawn list (modded planets etc)
Austris 15 Dec, 2022 @ 6:12am 
i tried many versions of spawn location in prefab file and in respawShip.cbs None of them works on planet.
Nikolas March  [author] 24 Sep, 2022 @ 8:11pm 
cool :)
Mainframe 24 Sep, 2022 @ 6:14am 
Thanks for the guide. I used this for a custom dedicated server scenario.
DRAKCORE 11 Mar, 2022 @ 7:07am 
For the life of me I have been trying for hours and still can't set spawning for specific planets/moons or even remove the space spawns. Looked at the guide, but just can't get it to work. ;/
DRAKCORE 11 Mar, 2022 @ 6:37am 
To rename the planet/moons names just do the following.
In the game save, open "SANDBOX_0_0_0_.sbs" and the "<Name>planet name</Name>" is the display name you see under the spawn menu. Once you make that change, also delete the file "SANDBOX_0_0_0_.sbsB5" or any Bx as the game revision changes. That is temp file, so when you do start the map up again you will get a error/warning, but that is just a once off message since it needs to regen that Bx file you deleted.
Nikolas March  [author] 9 May, 2020 @ 10:08pm 
someone else with more patience than me, made a guide for the new stuff :)
ive just added that link to this mod page.
Conan 9 May, 2020 @ 11:08am 
Thank you for taking the time to put this up.