Space Engineers

Space Engineers

Not enough ratings
Space Engineers - Respawn-Mod
By callme-jk
   
Award
Favorite
Favorited
Unfavorite
General Info: Game-Updates...
During SE development things changed alot. Check the Game-Data folder for latest & (complete) mod-lines... & current features. ;)

Game-Folder-Path: SpaceEngineers\Content\Data folder -> (RespawnShips.sbc)
Check first guide, too...
This guide is more for advanced modders, in case that is new for you... Check out the first (dated) guide about how you can create a respawn-mod for SE. (mod-file structure, etc) -> Link....

Disable default ships
Look inside of the RespawnShips.sbc to disable other (default-)ships in the list. Dont delete them, or comment them out, this dont works! - After the disabled default ship-lines you can now use your own ship-lines, with planet-lines, etc.

Sample-Code:

<RespawnShips>
<Ship Enabled="false">
....ship-lines....
</Ship>
</RespawnShips>

GPS-Feature for Space Spawn
[Dated] General
(Should still work 2021... or the gps-infos are now in the ship-files. Check this later. When I remember right, copy ingame a ship comes with gps-coords... - Keep in mind, I dont play/use SE currently. ;))

Write these lines inside of <Ship> tags.

<Prefab>RespawnPlanetPod</Prefab>
i.e. below here...

<SpawnPosition x="0" y="0" z="0" /> <!-- specific position / if there is a planet-box nearly, you land on a planet! - check the distance. --> <SpawnPositionDispersionMin>0</SpawnPositionDispersionMin> <!-- minimum deviation from position --> <SpawnPositionDispersionMax>0</SpawnPositionDispersionMax> <!-- maximum deviation from position -->

Define Planet Spawn-Locations
Select where you can spawn...

<PlanetTypes> <!-- automatic locking to planets --> <PlanetType>EarthLike</PlanetType> <PlanetType>Mars</PlanetType> <PlanetType>Alien</PlanetType> <!-- PlanetType>Titan</PlanetType --> <!-- PlanetType>Moon</PlanetType --> <!-- PlanetType>Europa</PlanetType --> </PlanetTypes>

active planet spawn: <PlanetType>EarthLike</PlanetType>
inactive planet spawn with html_comment-tags: <!-- PlanetType>Europa</PlanetType -->

Drop-Height: Planets .vs. Moons
There seems to be a difference now, between planets and moons...

Lines for: drop-height on planets: (earthlike, mars, alien)

<MinimalAirDensity>0.8</MinimalAirDensity>
<PlanetDeployAltitude>2000</PlanetDeployAltitude>
  • Use values around: 1.0 - less
  • Use value of 2000 or less
Lines for drop-height on moons:

<PlanetDeployAltitude>8</PlanetDeployAltitude>
  • Use values around: 2-4-6-8

Solution for ugly planet gps-names?
Btw, never found out how to fix this in respawn-screen:
  • Delete a planet ingame over admin-menu
  • Add a new planet ingame
and in respawn-list is no longer the normal planet-name, its the planet-coords now.... This ugly gps-number name.... - Normal planet-names never worked after that, again. -.-

Maybe, someone else has found a solution, here? - Let me know in the comments! - Thx.

Other Guide / Mod