XCOM 2
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[WOTC] Clean Soldier Generation
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8 Apr, 2019 @ 5:22am
23 Aug, 2021 @ 4:44pm
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[WOTC] Clean Soldier Generation

Description
This mod makes it so soldiers' randomly generated appearance does not include any of the mod-added body parts. In other words, soldiers with random appearance will look like you have no cosmetic mods installed.

You can still use any body parts when customizing the characters yourself, the mod only affects the initial appearance of randomly generated soldiers. No effect on Character Pool soldiers.

The mod works by adding a filter to randomly generated soldiers. By default, the filter allows only body parts from the base game and official DLCs, but more body parts can be added to the list if necessary.

REQUIREMENTS

X2 WOTC Community Highlander v1.22 or higher is required.

COMPATIBILITY

Unrestricted Customization - Wotc (and its Redux version) prevent Clean Soldier Generation from working reliably. It still has some effect, and you probably can use them together without major issues.

This mod no longer contains Mod Class Overrides and should be compatible with everything else.

This mod will intentionally have no effect on the appearance of units generated by mod-added XGCharacterGenerator classes, as presumably they would want to use mod-added cosmetic body parts.

CONFIGURATION

The whitelist is located in:
..\steamapps\workshop\content\268500\1707030670\Config\XComSoldierGeneration.ini

All of the official DLCs are whitelisted by default.

CREDITS AND DONATIONS

If you enjoy my mods, please consider supporting me on patreon: Iridar's Patreon Project[www.patreon.com].
206 Comments
Makk 14 Sep @ 10:29am 
Hey I assumed that those TemplateNames in XComSoldierGeneration.ini decide what could be choosed when generating soldiers, such as their voice like 'MaleVoice1_English_US'? Does it mean, if I subscribe lots of voice mod, they can't be generated according to the soldiers' nation?
Ray 19 Aug @ 5:45am 
Thanks, yeah I always delete the 2k launcher its like malware when trying to play games that require it, came back to try vanilla xcom 2 without any mods a while back (also without AML) and instantly crashed...
Iridar  [author] 19 Aug @ 5:37am 
Instructions for cleaning config are here:
https://www.reddit.com/r/xcom2mods/wiki/mod_troubleshooting#wiki_regenerate_user_config

Don't use 2k launcher ever.
Ray 19 Aug @ 4:05am 
Thanks for the reply, can confirm I am not using unrestricted customization but I had it apparently in my cofig file saved there for some reason. Right now I have fully reset my mod set up by nuking my config folder and I'll try again and see if any other weird mod armors appear with this installed after my fresh set up. Though, I just wanted to ask if I was clean saving properly, it seems like I should first delete config folder > launch vanilla xcom 2 to get config folder through the 2k launcher > exit and go to AML launcher to play wotc with mods.
Iridar  [author] 18 Aug @ 10:23pm 
As long as you're not using Unrestricted Customization, Clean Soldier Generation should prevent the game from picking anything that isn't vanilla cosmetic body parts for generating random soldier appearance.
Ray 18 Aug @ 8:42pm 
Only worked for me when I started a new game, would love to see a version that would allow modded hairs to go through though. One question, would this mod help at all if say I downloaded a mod that required Steam Workshop::[WOTC] Invisible Body Parts For All (v1.3) mod.
I noticed when I had this mod downloaded + the cosmetic mod that needed it whenever I had a soldier upgrade their armor it would default to giving them invisible limbs or defaulting the soldier to say the halo mod armor's.
Maurice 14 Aug @ 12:13pm 
I dont think it is touching voices at all. Im getting a lot of mod voices. Easy enough to just change them, and some modded voices are fine - like the extra language packs.

Very happy with this regardless though, thanks!
Iridar  [author] 14 Aug @ 10:12am 
I don't recall if I set up this mod to handle voices.
Maurice 14 Aug @ 8:53am 
Grimy's reskinned base armour is one, it works btw. New soldiers generated use his new camo patterns etc.

I am getting modded voices for new recruits though, I assume that's beyond the scope of the mod? No big deal, just a bit weird hearing Garrus in my first mission. He's got calibrations to be doing.
Iridar  [author] 14 Aug @ 8:10am 
Sounds about right, but tbh I'm not familiar with any mods that would do that.