Stellaris

Stellaris

823 ratings
Animated Human Android Species
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File Size
Posted
Updated
989.931 MB
2 Apr, 2019 @ 10:17pm
24 Jul @ 12:23am
19 Change Notes ( view )
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Animated Human Android Species

In 1 collection by Etiluos
Etiluos Animated Species
30 items
Description
“Hell is people,” she said.
“What?”
“An old android saying,” she replied.”
― Tim Lebbon, Alien: Invasion

This is a commission piece

This has 6 basic hair colors for more hair colors subscribe to the "14 Plus Hair Colors for Animated Android Species" for more hair colors.
The hair colors you get here are purple, blue, black, platinum blonde, red, and white.



· Custom portrait Animated (no blinking)
for Females
· 3 body sizes and 6 skin tones each. ( control via phenotype 18 total)
· 20 eye colors and 8 different faces (2 noses, 2 mouths, 2 eyes) (control via Color variations 160 total)
· 1980 hair combinations total with 20 hair colors (if including the optional hair colors)
· 8 clothes with 12 different colors included with 2 being unique for each body type (96 in total)
· total of 547 million for females
for Males
· 1 body sizes and 6 skin tones each. ( control via phenotype 6 total)
· 20 eye colors and 8 different faces (2 noses, 2 mouths, 2 eyes) (control via Color variations 160 total)
· 720 hair combinations total with 20 hair colors (if including the optional hair colors)
· 6 clothes with 12 different colors each and one unique (73 in total)
· total of 50.5 million for Males

For a total of 600 million possible combinations!

Adding Etiluos Machine Species to Animated Synthetics Portraits Expanded: Reborn
Patch Addition

Other Languages Localization
Russian localization

{Etiluous} Android Species - BIOLOGICAL PATCH by Kair'ah
BIOLOGICAL PATCH


[ko-fi.com]

Mod order can be found in my profile or here!
220 Comments
Etiluos  [author] 13 Jul @ 12:07am 
@mppenn
update was 10 days ago, so probably your set up.
mppenn 12 Jul @ 11:35am 
This seems broken atm. Unless it's something in my set up. It was working two days ago though. IMO the best portrait mod out there.
Etiluos  [author] 22 Jun @ 9:34am 
@Kvesty
Thanks. When the DLC update happen in early may it wasn't possible to add the portraits into categories and sets like before without it overriding everything, so its great to see that its possible again once more lol. I'll have to update all my mods back to categories again... the extra machine in sets adds well another set of machines its better without it now that portraits can be injected in. for the robot one i feel like it work before but they might of change something so I'll update the mods with your fix.:steamthumbsup:
Sanpo 31 May @ 2:13am 
@Kvesty Thank you1!
Kvesty 28 May @ 4:55am 
And there was also a problem with the fact that in the menu for creating an empire in the MACHINE category, Androids disappeared. I added a correction to the EANDR_portrait_categories file.

machines = { #Portrait name for simplicity
name = MACHINE #Species Class Name here ( For No Loc changes needed)

sets = {
machines
android #Portrait name for simplicity
}
}
Kvesty 28 May @ 4:31am 
Hi. I noticed that with the latest update, the portrait of androids in the ROBOT section disappeared, but there was a portrait in the MACHINE section. I checked the EANDR_portrait_sets file and there was no line to add Androids to the Robots category. Adding this code to the file solved the problem.

android2 = { #use portrait name here too
species_class = ROBOT #Vanilla Species Class here

portraits = {
"android"
}
}

I don't know if this was intended or not, but if this is a bug in the mod, here's the fix.
Exodus 10 May @ 9:17pm 
I was able to confirm that they work now. Thank you for your continued support!
Etiluos  [author] 10 May @ 8:56pm 
All the species mods should be working for 3.12 version now.
Exodus 9 May @ 5:38pm 
I can't find the species in the list with 3.12. Same with the other species mods as well. I won't post this comment on every one of your mods, just on this one.
BYONE 17 Apr @ 10:31am 
ummmm,how to erase all black Body Pile?it's....aw:luv: