Sid Meier's Civilization VI

Sid Meier's Civilization VI

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City State Bonuses: Community Update
   
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1 apr 2019 om 14:37
21 jan 2021 om 15:41
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City State Bonuses: Community Update

In 1 verzameling van JNR
JNR's Urban Complexity
26 items
Omschrijving
The Ethiopia Pack DLC has once again changed how city state bonuses work, integrating many ideas from existing mods. This mod brings those changes to all game versions (with the exception of the Diplomatic Quarter, of course).

Availabe in all languages (please let me know if you find translation errors).

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Features
  • At 1 Envoy, receive +1 Yield in the Capital and to all Level 1 Buildings of the matching district type.
  • At 3 Envoy, receive +2 Yield to all Level 2 Buildings of the matching district type.
  • At 6 Envoy, receive +3 Yield to all Level 3 Buildings of the matching district type.
  • Trade city states provide +2/+4/+6 Gold to both Commercial Hub and Harbor buildings.
  • The base game version of Papal Primacy is fixed. It now gives a big boost (+200%) to the city state yield bonuses for buildings, but only in your capital (I wanted it to be the Holy City, but unfortunately that's not possible currently). Firaxis did not remember to adjust this belief even in the Ethiopia Pack. No changes to Papal Primacy in the expansions.

If you do not own the Ethiopia Pack DLC yet, this mod will update the city state bonuses to work as if you did, except for the bonuses to the Diplomatic Quarter (which is only added in the DLC).

If you own the Ethiopia Pack DLC but do not own any expansion (Rise & Fall, Gathering Storm), this mod will fix Papal Primacy for you.

If you own the Ethiopia Pack DLC and at least one expansion (Rise & Fall, Gathering Storm), you do not need this mod.

Compatibility
This mod now works with all game versions.

This mod will be overwritten completely by CIVITAS' City States Expanded. You do not need this mod if you are using that one already.


JNR's Mod Series




29 opmerkingen
Obb 22 mei 2024 om 12:08 
And what should be done about that, sloth.dc ?
Mod’s still working, btw ?
sloth.dc 25 feb 2024 om 13:43 
Note: Out of order in modlist due to UC prefix not reflex in steam store
JNR  [auteur] 27 jul 2023 om 15:28 
not due to this mod, name changes are often related to TSL stuff, maybe from YNAMP or so.
Sudhir 26 jul 2023 om 10:31 
Perhaps the mod is out of date, but just thought I'd drop a note here that I noticed an odd bug where sometimes CS names change, and their Suzerain bonus (only) appears in Portuguese
pauloel7 21 jan 2021 om 16:54 
Awesome! TYVM.
JNR  [auteur] 21 jan 2021 om 15:40 
thanks, found the error and fixed it.
pauloel7 21 jan 2021 om 15:32 
JNR, UC_CSB_Religious.sql and UC_CSB_PP_Religious.sql are failing to load for me, due to syntax issues. Please help. I managed to solve the latter, but not the former: https://www.dropbox.com/sh/stjdf1huz182b6x/AACoIq2fPo3HZVv0prmrvgnma?dl=0
I got RF+GS but do NOT have Ethiopia DLC nor CIVITAS CS Expanded mod.
LJMiranda 29 dec 2020 om 23:30 
I see, ok.
JNR  [auteur] 29 dec 2020 om 23:28 
yes, the District Expansions have full support for this mod.
LJMiranda 29 dec 2020 om 23:20 
Will this affects the District Expansions? Since your district expansion mods will have different buildings other than the buildings mentions in this mod. For example with the Commerce mod, you may have the Marketing Agency instead of the Stock Exchange. Will that still counts to get +3 golds from trade city-state?