Sid Meier's Civilization VI

Sid Meier's Civilization VI

143 ratings
More Coastal Flooding: 100%
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17 Feb, 2019 @ 3:03am
3 Jul, 2020 @ 1:43pm
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More Coastal Flooding: 100%

In 1 collection by JNR
JNR's Climate Balance
14 items
Description
Increases the number of tiles getting flooded due to global warming from 45% of coastal lowlands to 100%.

Waiting for the aquatic apocalypse but it never comes? Burned all the world's coal and oil but only a few tiles submerged? In this version ALL ELIGIBLE TILES will be flooded by rising sea levels over the course of the game. The only question left is "when?"

This mod does not lift the protections for natural wonders and lakes. Flat tiles adjacent to either of them will not flood, as such would cause several issues.

This mod is a standalone component of the "Climate Balance" mod collection and requires Gathering Storm (link to collection above).

The collection contains alternatives for 60% and 80% of coastal lowlands getting flooded.

WARNING: Does not work with Primordial map script. Primordial will multiply the value by 1.5, so no percentage above 66% can be used or the game will crash. Use the 60% version for matches on Primordial maps, that will then result in a total of 90% of coastal lowland flooding.

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105 Comments
Mrooshoo 2 Sep, 2023 @ 8:01am 
I should probably build up my navy...
Daemon Trooper 4 Jun, 2023 @ 4:42pm 
But we can't coment in there JNR ^^
Anyway, if you still mod, I couldn't find it on the Workshop, or my wording is incorrect, do you know if there is one or if you/or someone else would do it : a mod creating the inland sea category for seas not touching northern and southern icy-continents, and making this category unaffected by Coastal flooding ?
Etterra 3 Dec, 2022 @ 8:49pm 
It would be nice to have a mod that prevents the generation of coastal lowlands entirely, and/or the ability to reclaim flooded coastal lowlands.
Engineer Gaming 17 Sep, 2022 @ 9:01pm 
I like this mod, but I wish flood barriers could be used to save already flooded lowlands, instead of just accepting that one of my vital districts resides at the bottom of the ocean.
sjtimmer7 27 May, 2022 @ 10:50pm 
Does anyone know of a mod where only damaged tiles lose population when a flood occurs? At this moment, you lose population on a flood, even when they are not working tiles by the river.
MrComp 6 Feb, 2022 @ 6:30am 
So basically, this mod will eventually flood the whole map except world wonders? Is that correct?
Darkwater-2034 21 Jan, 2022 @ 10:59am 
@axatoramus That's a default option under coastal lowland placement simply select no coastal lowland and experience no flooding. It's my personal default since I play on island based maps and the AI loves to turn potentially productive islands into worthless Atolls/send resources to the bottom of the ocean before I can even get to settle them.
JNR  [author] 15 Jul, 2021 @ 4:05pm 
Steam likes to unsubscribe me from discussion threads of my own mods, so please only comment on the "Climate Balance" collection page for these from now on. Thanks. I won't see what you write here anymore.
DudeChris33 4 Jul, 2021 @ 7:45pm 
@axatoramus just don't play gathering storm lol
axatoramus 9 May, 2021 @ 8:47am 
How about a mod that disables flooding? Lots of people with not so good pc's see their game crash in late game eras cause of this flooding.